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FPSC Classic Models and Media / [LOCKED] If I made an animation for gun reloading...

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Ownage24
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location:
Posted: 23rd Aug 2006 05:02
...can you put it into the FPSC? Would I just save it as a .3ds file or what?
Locrian
19
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 23rd Aug 2006 05:55
Do some research my man. If your asking these kinds of questions your a ways off from animating a gun and rather then others spoon feeding you stuff thats posted do some reading.

Once you get to the point where you've got your animation and know what file extention to use I'm sure people will jump right in to help ya. Till then read

Good Luck
Loc
Ownage24
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location:
Posted: 23rd Aug 2006 05:57
Well I dont have FPSC but I want to make models now, soo i was going to make animations to show like a hand coming up and reloading the weapon or something to make it look better...So I need to know if it will work with FPSC if I save it as a .3ds
kraM
19
Years of Service
User Offline
Joined: 14th Oct 2005
Location: SoCal
Posted: 23rd Aug 2006 08:55
Well, if you want to make models for FPSC, then I would have to say you'll need FPSC... I mean I can't see how you test your work, outside of having others do it for you and I don't thnk that's going to work out very well. Also all models need to be in .X format, so you'll need to convert your .3ds to .X, before you even think of getting them into FPSC.

Surfin' The Apocalypse
jonathan samson
18
Years of Service
User Offline
Joined: 16th Jun 2006
Location: Australia
Posted: 23rd Aug 2006 12:01
i can convert it into a x file

its only $1.95

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