Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / phy get collision normal force

Author
Message
Neptune
18
Years of Service
User Offline
Joined: 8th Jan 2006
Location: United Kingdom
Posted: 23rd Aug 2006 22:20
Hello,

These commands dont seem to work:

phy get collision normal force x ( )
phy get collision normal force y ( )
phy get collision normal force z ( )

phy get collision friction force x ( )
phy get collision friction force y ( )
phy get collision friction force z ( )

..or is it just me
Neptune
18
Years of Service
User Offline
Joined: 8th Jan 2006
Location: United Kingdom
Posted: 2nd Sep 2006 19:12
They dont even light up blue in the editor. Anyone had any joy?
Redmotion
21
Years of Service
User Offline
Joined: 16th Jan 2003
Location: Mmm mmm.. Marmite
Posted: 3rd Sep 2006 11:36
I've been having this problem too - without these commands it's pretty hard to choose which collisions to focus on (for a puff of impact sparks, for example) because even a box sitting on top of another gives off collision data.

These commands arent in the DPkeywords.ini file. Should they be?

Anyone know any workarounds? Like adding them to the ini file?

BLACKMESA:SOURCE - mod for HL2 - Texture Artist
BIRTHSTAR:FRONTLINE - Texture & Environment Artist

Login to post a reply

Server time is: 2024-03-28 10:35:59
Your offset time is: 2024-03-28 10:35:59