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=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 25th Aug 2006 10:37 Edited at: 25th Aug 2006 11:00
well it was worth a trythe uv mapping got srewd up and the gun seemed to be pointing the wrong way!

anyway heres a screen shot download in next post if anyone wants to download lol

thanks to zaibatsu for helping me with the uv mapping

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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=adamW=
18
Years of Service
User Offline
Joined: 29th Apr 2006
Location: United Kingdom
Posted: 25th Aug 2006 10:42
heres the download
gamcore/guns/ww2

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!

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Red Raven Media
18
Years of Service
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Joined: 18th Jul 2006
Location: My pocket
Posted: 25th Aug 2006 16:20
it's quite white, but it's pretty good
small fish
18
Years of Service
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Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 25th Aug 2006 18:03
Ha it going better than my attempt I can’t see mine and when I look at an enimy it’s sideways..sigh

The world is complicated only people are simple
=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 25th Aug 2006 18:06
hehe

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
SpyDaniel
18
Years of Service
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 25th Aug 2006 18:29
I cant see why people have to lie?

It looks awful, thats what I think. It is just a big rectangle textured white.
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 25th Aug 2006 18:56
higgins,hes a beginner,you might not like it,but everyone has to start at something.no-one can model perfectly the first time.

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%
Zaibatsu
18
Years of Service
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 25th Aug 2006 19:02 Edited at: 25th Aug 2006 19:05
no its not just a white box, you can see some bumps and stuff in it if you look carefully.


EDIT_ what happened to that texture i saw on it in the other thread?

Aliens are real! you all laugh at me now and think I'm crazy! but when I post a video of me with an alien, you will all be sorry!!!
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 25th Aug 2006 19:15
I took a look at the texture when I downloaded the file. The texture...well, to be honest and keep this constructive; the texture is pretty bad. It looks like you used Paint for the texture, and didn't tend to stay in the lines so to speak. I suggest (if you don't have the money to buy PhotoShop or Paint Shop Pro) that you download GIMP, and start to look into 2D texturing. Looking at you screenshot, and then at your texture map, it appears that the UV Map and Texture Map are not lined up properly.

Keep at it, you've got a lot of work to do, but don't give up. It can get frustrating at times. I'd also suggest that you do your own UV Maps, textures, and modeling; in order to get a feel for the whole process.

-Keith


=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 28th Aug 2006 19:11
I used paint becouse i could get to grips with the uv mapper in 3ds max is there any tutorials?(ive seen bonds but it doesnt take you through every step)cant figure out how to select more of the model to uv map

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 28th Aug 2006 19:27 Edited at: 28th Aug 2006 19:27
I've never used the Max UV Mapper before; for a great collection of 3DS Max Tutorials by Ben Mathis, click here.

If you can swing the $50, then I highly recommend Ultimate Unwrap 3D.

Hope this helps a bit.

-Keith


=adamW=
18
Years of Service
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Joined: 29th Apr 2006
Location: United Kingdom
Posted: 28th Aug 2006 21:26
thanks

YesS-getting the hang of modelling!!going ot be able to contribute to the community!!
Cheesy Good
18
Years of Service
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Joined: 26th Aug 2006
Location: Under the rug
Posted: 28th Aug 2006 21:35
Lets hope it works I just downloaded it. Looks pretty promising.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 28th Aug 2006 21:38
i still got the Good Old Lith Unwrap burned on a CD

FPSC-Toolkit in the make.Progress log:
FPSC-Segments 35%---FPSC-Entity 's 0%---FPSC-Signs 0%
FPSC-Decals 0%---FPSC Characters 0%

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