Here is the demo version - Controls are:
Hold Left Mouse button to charge the jump.
Move mouse left and right to change direct.
This game is nowhere near complete - so there are plenty of bugs.
Known issues:
1) You can go off map
2) Collision not perfect, you can hit the sides of blocks but not fall down properly... Have idea's to fix this - just need time.
3) Lighting goes wierd on player during power up. Probably due to the scale object. Possible sollution could be animation. Problem - lack on know-how! Any idea's with gameSpaceLight 1.5 or Blender (which I cannot use to save my life)?
Anywho - feedback appreciated!
Btw: Compiled with 6.2, so you'll be needing the latest DX9.0c December edition or whatever it needs...
There is info on this at my thingy ma jig site, seems you only need one DX File...
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