Hi All,
A new T.ed is out. For those that dont know, T,Ed is a dedicated terrain tool to allow the creation of small to large mesh landscapes, either as a series of blocks, or as a single terrain. It allows for superb blended textures either by using vertex alpha or by rendering a 'Supertexture' for each terrain block.
-edit-
EPR World loader for DBP and you can get it here:
http://www.d-grafix.com/downloads/dl/epr_loader_dbp.zip
Includes a very basic map done in about 10 minutes
featuring DBO files (converted from the X files (included but not needed) with batch converter from my website)
-/edit-
T.Ed Can be used as a stand alone world editor or as a wraparound for your favorite level creation software: On it's own, it can now process props like buildings, trees, bridges and even 3d sprites or simple animated meshes like swaying trees! Using the supplied code (darkbasic and blitzbasic formats) you can reload everything from the suns angle to the script on a prop, (ie the key number required to open a door!)
New ted features:
* ADDED -DDS Textures can now load dds textures for terrain and from models- Yay!.
* ADDED -Birds eye cam for doing warcrafty style (which can also lock 2 cursor ).
* ADDED -R32 RAW support for the likes of world machine etc
* ADDED -Totally re-written core, should be much faster on large maps now.
* ADDED -Placemapper that responds to color (ie placemap.png).
* ADDED -Reverse RGB heightmap imports (BGR)
* ADDED -PNG & JPG support for supertextures (it now exports properly.. no referencing!!)
* ADDED -Texture profiles (to store your texture sets for desert,jungle etc..)
* ADDED -FOV fix with added CameraZoom= parameter (try 1.5 for realistic eyeballs)
* FIXED -No more annoying camera rotation at start
* FIXED -vector alignment issue on placemaped props fixed
* FIXED -No more annoying camera rotation at start
* FIXED -dir memory on placemaps and maps in general
* FIXED -fixed the upsideowness of raw32 world machine maps
* FIXED -airbourne props fixed
* FIXED -Lightmapper fix, now handles ambient light better
* FIXED -Some other annoying nicknacks (but cant remember what they were