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FPSC Classic Product Chat / Player waight & fall damage

Author
Message
ExSpirit
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 30th Aug 2006 11:49
I noticed that I can not make waight of player, so if I make at top floor start, and at the bottom ground, then jump down, it looks like I am flying slow and I can walk in air... Looks funy... Is there any way to fall much faster and not be able to move? And control of how much damage you get depending of the height?
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 31st Aug 2006 02:01
hurtfall value.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
ExSpirit
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 31st Aug 2006 12:00
OK ty, what about player waight, or speed of falling. I can still fly like with a parachute.
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 1st Sep 2006 01:26
that i dunno, i actually tried to compare the player's falling speed to one of the characters and he went like 10 times faster than i did. Im sure someone else knows though.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

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