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FPSC Classic Models and Media / What is the best program to model a character

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SUICID3
18
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Joined: 14th Apr 2006
Location: UK,England. where else.
Posted: 30th Aug 2006 14:25
what the title says.
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 30th Aug 2006 15:19
I use Milkshape because there is an FPSC skeleton available for it and because I can animate with Milkshape.
Others import their characters into Fragmotion and use it to animate their characters.

KeithC
Senior Moderator
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Location: Michigan
Posted: 30th Aug 2006 16:04
This may help you out: 3D Modelers

-Keith


Clayster 2005
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Joined: 21st Jul 2006
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Posted: 30th Aug 2006 17:28
Quote: "I use Milkshape because there is an FPSC skeleton available for it and because I can animate with Milkshape."


hey FredP, I could realy use that skeleton for milkshape, where do I get it?
Deadly Pixel Society
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Joined: 30th Sep 2005
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Posted: 30th Aug 2006 20:04
Yeah, I think I am going to get MilkShape... Hopefully, I can get to grips with it. If there's a tutorial here regarding MilkShape & FPSC please provide a link! Cheers!

Render & Dismember. Dehumanize Society With A Digital Death Deity.
Gehngis Kahn
18
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Joined: 23rd Aug 2006
Location: Chicago, IL, USA
Posted: 30th Aug 2006 22:50
n00b question: doesn't FPSC use .b3d format models? On the MilkShape Website there's a link to Blitz3D B3D Exporter by Mark Sibly

http://www.swissquake.ch/chumbalum-soft/ms3d/download.html
FredP
Retired Moderator
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Location: Indiana
Posted: 30th Aug 2006 23:26
FPSC uses .x format.

SUICID3
18
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Joined: 14th Apr 2006
Location: UK,England. where else.
Posted: 31st Aug 2006 00:27
Thanks FredP Its Just I have a couple of modeling programs at my disposal but which i dont know which one to use and i have the FPSC skeleton for it too thanks.
DJB Master
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Joined: 26th May 2006
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Posted: 31st Aug 2006 17:41
I think you download the skeleton and FPS Creator animation files from the Downloads page of the fpscreator.com

The skeleton should be in .fig format nad the animations in .bip files. I'm currently using 3DS MAX 7 - there is a great rigging tutorial in the Tutorial City Thread. I still haven't mastered it yet though.

I'll try milkshape.

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