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3 Dimensional Chat / exporting animation in gamespace 1.5 to dbc?

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slicer 4 ever
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: currently: planet gamma3295
Posted: 2nd Sep 2006 05:25
ok now then any good game requires animated characters so thus i ask when i use gamespace it allows me to export the object in .x format so thus i do now then when i go to test it to make sure it works nothing happens my code that i use:



now then it shows it looping and frames incresing but nothing happens so when i go back to gs it shows it animated yet in dbc it doesn't

so is there a way to export the object to dbc with the animated info i've tried looking at the .x file and know the following part is important i just don't know how to read it:



my smiles love me =-)=-)=-)(-=(-=(-=

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