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FPSC Classic Models and Media / DDS Files - DXTc Format

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Rocky Raccoon
18
Years of Service
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Joined: 10th Aug 2006
Location: King, NC USA
Posted: 2nd Sep 2006 21:23
Does anyone know for sure when saving a DDS file which of the properties for the DXTc format the DDS file should be saved in for FPSC ?

Is it... DXT1, DXT3, or DXT5 ?

Thanks.

Rocky Raccoon
Screwed Over
18
Years of Service
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 2nd Sep 2006 22:15
i think i read sumwhere that it's dxt3, i might be wrong tho..


The Day will come when humanity ends.
bond1
19
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Joined: 27th Oct 2005
Location:
Posted: 2nd Sep 2006 22:20 Edited at: 2nd Sep 2006 22:22
It can be ANY dxt format. For general purpose textures that don't need transparency, use DXT1. If you need transparency with the use of an alpha channel use DXT3 or 5.

DXT3 is adequate if you need a fixed tranparency.

If your alpha channel has a smooth gradient that includes shades of gray, then use DXT5.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://hyrumark.zftp.com/FPSC/hyrumarkfpsc.htm

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