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3 Dimensional Chat / how do i?

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fg54
18
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Joined: 28th Aug 2006
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Posted: 5th Sep 2006 01:08
dumb question: how do i export an ".x" file from blender or milkshape? (i prefer milkshape, but blender is fine too)

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Manic
22
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Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 5th Sep 2006 02:14
look at the top sticky on the board

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fg54
18
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Joined: 28th Aug 2006
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Posted: 5th Sep 2006 03:37
ok? can you be more specific? here is what i know: file-->export-->(.x) that's all, becouse after that, it gives me a whole bunch of options about wether i want it to be animated or not, and stuff like that, but i can't find a button that says "export now" or something like that. and at the top, it just asks me to name the file.

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fg54
18
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Joined: 28th Aug 2006
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Posted: 5th Sep 2006 03:50
oh my gosh!!!! I FINALY FOUND HOW TO EXPORT AN ".X" FILE, BUT MY 3D GAMEMAKER IS NOT RESPONDING!!!!!! WHAT THE HECK AM I SOPUSE TO DO TO IMPORT AN ".X" FILE INTO MY 3D GAMEMAKER!!!!!!!!!!!!THIS ANGERS ME!...no seriousley, for those of you that have 3d gamemakers, how in the world do you guys do it? i already read the tutorial and it all seems fine, but my stupid computer isn't responding, ok, here is what i do.

find the 3d gamemaker folder, go to objects, blah,blah,blah, make a folder with the seame name as my x file (but without the ".x" on it) and just put the ".x" file inside, make an icon if i want, and put some textures on a .dds, or bmp files if i need to, that's all.

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