Heres a link to a pic in My Screen Shots Thread in the Showcase Forum of a in level shot taken in V1 :
http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=941748
fps shows at 31 frames per second.
Attached via the view button here is a pic just taken following installation of the FPSC Update V1.02 - this screen shot is in the same level location and the same room view though just slightly different - in fact theres less in view.
You can clearly see the fps is now 13 frames pers second - over 50% lower than the V1 shot. Those figures It seems speak for themselves and I dont really know what else to say.
Apparently V1.02 has not fixed this speed issue at all and In testing of two separate levels I found no significant difference over V1.01 with both levels still returning fps seriously lower than V1 speeds - Most often between One third to Two thirds lower than V1 - in large areas of the level (not large rooms) where I was getting a normal 30 fps I am now getting 12fps or less consistantly.
Bearing in mind these are V1 levels I dont think I am going to spend another six months re-building new levels of the same complexity to prove or disprove TGC saying that this Update now fixes the issue - as the saying goes - does not work for me. I just cant go anywhere with it.
Been waiting like everyone else and personally waiting for an update with my development on hold and it looks like I have no chance it seems of getting back to level building for the foreseeable future.
Just reporting my personal findings of course it may be different with others.
In the meantime I will for the updates to the updates to continue and blissfully hope for some major improvement.
Good luck all.
"I am and forever will be your friend"