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FPSC Classic Models and Media / Questions about models

Author
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Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 6th Sep 2006 02:41 Edited at: 8th Sep 2006 03:57
can i make a model with a gun built into it or would i use the gun arm like an arm and hold a gun with it is there any way i can hook this up
sorry i have to ask questions that you have probally heard but i couldnt find anything with a search
Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 6th Sep 2006 03:28
the arm is part of the gun model.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 7th Sep 2006 02:38
what
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 7th Sep 2006 03:12
If you want your weapon to have hands/arms you have to make them as part of the gun model aka gun with the hands/arms attached.

Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 8th Sep 2006 03:10
no no not for the hud for an enemy sorry if i was unclear
Silent Thunder
18
Years of Service
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Joined: 6th Feb 2006
Location: The Ship
Posted: 8th Sep 2006 05:41
um, is it just me or do the characters already have arms???
hmmm, thats a tough one.

lol, seriously what are you talking about?!?!?!?

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
FredP
Retired Moderator
18
Years of Service
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Joined: 27th Feb 2006
Location: Indiana
Posted: 8th Sep 2006 05:48
Quote: "um, is it just me or do the characters already have arms???"

Yes,but you don't.
None of the stock weapons that come with FPSC and most of the custom ones made by others have no hands/arms.

Silent Thunder
18
Years of Service
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Joined: 6th Feb 2006
Location: The Ship
Posted: 8th Sep 2006 06:15 Edited at: 8th Sep 2006 06:16
nonono, Fred P i know all about that i was just being sarcastic to Cut scenes and i also didnt understand him, thats all.

Because he was wondering why the enemies didnt have arms.

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 8th Sep 2006 08:44
Okay...lol.

Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 9th Sep 2006 00:01
i really wanted help but oh well if anyone else wants to give me an answer itll be even clearer
i want to make an enemy with a cannon for an arm how do i set it up
Screwed Over
18
Years of Service
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 9th Sep 2006 00:11
you make the character with the cannon built into his arm and a shoot anim make an invisible pistol or flak gun and get it to fire from the arm, simple


The Day will come when humanity ends.
addictinit
18
Years of Service
User Offline
Joined: 22nd Aug 2006
Location: my house
Posted: 9th Sep 2006 00:13
make a new enemy model simple but make the arm realt short with no hand then make a wepon to go on it so it looks attached
is that right??

Cut scenes
18
Years of Service
User Offline
Joined: 12th Jul 2006
Location: Never leave your back to a door...
Posted: 9th Sep 2006 01:42
ok thanks ill try to do that
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 9th Sep 2006 02:46
ooooooo so that's what he meant!

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

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