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2D All the way! / Exploding ground and stuff.

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Deagle
20
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Joined: 28th Aug 2005
Location: Finland
Posted: 6th Sep 2006 09:08
Im making a liero-like game. (google for liero, its great game)
I want to know can i make liero-like ground explocing and that kind of stuff with DBP. Is it possible? If is, how?
Cave Man
19
Years of Service
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Joined: 22nd Aug 2006
Location: North Carolina, US
Posted: 6th Sep 2006 15:58
I looked that game up, it looks cool. I made a 2d particle system if you look a tiny bit down on this 2d section. I'm not sure thats what you mean though. Can you be more clear what you mean?


Language: DBP 6.2
cm 2 my hse aftr skool so we cn ply aoe3
Deagle
20
Years of Service
User Offline
Joined: 28th Aug 2005
Location: Finland
Posted: 6th Sep 2006 19:50
Well, you shoot to the ground and the ground will dissapear in some range. So you can walk in the place where the ground is dissapeared..
Cave Man
19
Years of Service
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Joined: 22nd Aug 2006
Location: North Carolina, US
Posted: 6th Sep 2006 20:51 Edited at: 6th Sep 2006 20:52
So you mean like a rocket hitting the floor and it makes a hole?
ouch... that would be tough...

If there was pixel perfect collision you could put the sprite image on a bitmap, throw some black pixels at it for transparancy, then put it back on the image. But they still haven't done pixel perfect collision yet. I think the extends plugin has it, but that's 32$ for all the other stuff in it...


Language: DBP 6.2
cm 2 my hse aftr skool so we cn ply aoe3
Tinkergirl
23
Years of Service
User Offline
Joined: 1st Jul 2003
Location: United Kingdom
Posted: 7th Sep 2006 17:59 Edited at: 7th Sep 2006 17:59
Check out The Viking From Outerspace by zzz - he's been doing explosions and deformable 2d landscapes a la Worms.

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