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FredP
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Location: Indiana
Posted: 13th Sep 2006 07:14
I modified an FPSC door texture and made a glass door out of it.
I know a lot of people have requested one so here it is.

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FredP
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Posted: 13th Sep 2006 07:15
And here is the pic of the glass door.

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GIR UNIT
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Posted: 13th Sep 2006 07:15
scren shot!!! (your a mod and no screenie?)

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GIR UNIT
User Banned
Posted: 13th Sep 2006 07:16
lol looks odd with the bullet hole there, is there like a script to when you shoot a door it makes a glass bullet hole mabie I like the door!

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Zaibatsu
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Posted: 13th Sep 2006 07:23
I agree the bullet hole looks odly misplaced on a glass door. maybe fiddle with scripts and get it to shatter?

But I think you for contributing to the communtiy and releasing it for free.

And if you'll excuse me I must go watch a Star Wars film and fall asleep drinking orange soda and reaing a book. (none of that nasty NEW star wars films, I'm watching Return of the Jedi: Special Edition tonight!)

_Ken sent me
FredP
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Posted: 13th Sep 2006 07:34
The door in question is a static entity and the door itself is not actually made of glass.
That is just the texture.
But if you set the door's destroy script to one of the glass scripts it might shatter.
In case you are wondering I posted the screenshot seconds after I posted the texture.
Every time I have posted any kind of media I have posted one or more screenshots without fail.

Zaibatsu
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Posted: 13th Sep 2006 07:36
just a quick suggestion FredP, you should have your sig picture link to the site.

_Ken sent me
FredP
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Posted: 13th Sep 2006 07:38
Yep.If I only could figure out how...

Silvester
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Posted: 13th Sep 2006 08:03
Thats what im with too Fred,

nice door,ill attach the Destroy Script to it

FredP
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Posted: 13th Sep 2006 12:44
Thanks.I have some other door textures I might post at a later time.
This one just turned out better than most.

s4real
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Posted: 13th Sep 2006 14:01
Nice door fred p many thanks
CLiPs
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Posted: 13th Sep 2006 17:30
Quote: "Yep.If I only could figure out how..."




FredP follow those instructions and your sig will then be linked to your website... I hope this helps...

Profile button to everybody else top right of the webpage grey looking button....



Have you downloaded your CLiPs today.
FredP
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Posted: 13th Sep 2006 22:39
Trying it now to see if it works.

kizza
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Posted: 9th Jan 2007 18:56
Nice door i could use this
nice work

Butter fingers
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Posted: 9th Jan 2007 23:22
fred, change the material index of the door mesh in the FPE.

index=5 is glass.
that give you glass bullet holes.

There's a downside to glass doors though. I made one of these a few months back, and you'll notice that FPSC wont render decals or dynamic objects on the other side of the door from the player.

FredP
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Posted: 9th Jan 2007 23:40
Butter fingers,
Thanks for the heads up.
I had to look at the pic to remember which glass door I had posted...
The door I made the texture for was not glass so my best advice for the new people would be to copy a door and rename it and then assign the texture and change the number of the material index in the new door's .fpe file.
The reasoning behind that is if you change one of the existing doors' material index number when you actuall go to use the door as it was made you will be shooting at the door but it will still react like glass instead of wood or whatever the original door was made out of.
Another idea might be if you make the door destructible to use the glasssmash scripts in the destroy folder.The downside of this is the whole door will be destroyed not just the part that seems to be glass.

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