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The 20 Line Challenge / 3D particle display with Matrix style camera rotation

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Message
NachoMan
20
Years of Service
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Joined: 14th Apr 2003
Location: United Kingdom
Posted: 14th Apr 2003 18:19
This was made on Dark Basic. Hope you like it. Use the spacebar to begin the camera swoop.
By Nick Baker
nicholasjbaker@hotmail.com
KamaKase
21
Years of Service
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Joined: 29th Oct 2002
Location:
Posted: 15th Apr 2003 00:05
he he he, cool
NachoMan
20
Years of Service
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Joined: 14th Apr 2003
Location: United Kingdom
Posted: 15th Apr 2003 00:20
Please reply with any thoughts or suggestions or problems, thanks.
Nick Baker
nicholasjbaker@hotmail.com
KamaKase
21
Years of Service
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Joined: 29th Oct 2002
Location:
Posted: 17th Apr 2003 15:32
It would be cool, if the particles still moved and you left a faded object where they were. So it's more bullet time than just a spiny camera. You should also speed the spin up a bit. It takes just a bit too long.
NachoMan
20
Years of Service
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Joined: 14th Apr 2003
Location: United Kingdom
Posted: 17th Apr 2003 15:55
cool, good idea bout the bullet time! it runs quite fast on my pc! oh well. thnx, Nick
D Man
21
Years of Service
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Joined: 3rd Oct 2002
Location: Germany
Posted: 19th Apr 2003 13:31
Looks good .

God is real, unless declared integer.
rapscaLLion
21
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 19th Apr 2003 23:40
looks pretty funky

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Ian T
21
Years of Service
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Joined: 12th Sep 2002
Location: Around
Posted: 10th May 2003 21:30
Looks neat . I wish they moved a bit while you were spinning, oh well.

Runs at 50-some fps over here.

--Mouse

Famous Fighting Furball

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