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Dark GDK / Quartz.lib

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Jna99
19
Years of Service
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Joined: 3rd Nov 2005
Location: Portugal
Posted: 17th Sep 2006 20:57
I everybody i've used Visual Studio 2003 till now but Ive decided to move on to 2005 surprised to say when I try to compile the compiler says it cant find the quartz.lib I've allready search the forums but I haven't seen any solution for this problem so If anyone can help I'd be thankfully!
Profit
18
Years of Service
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Joined: 19th Feb 2006
Location: United States
Posted: 17th Sep 2006 21:23
Project properties-> input-> ignore specific library-> add quartz.lib

It's something like that.

common people are walking in line.

Mitsu Fly Ride.
Ashy
19
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Joined: 1st Nov 2005
Location:
Posted: 18th Sep 2006 10:37
Philbert has a post on this floating around here somewhere, something about needing the platform sdk? I'm new to the whole c++/gdk scene but I haven't been bothered by the compiler asking for quartz.lib yet and i use visual c++ 2005 express with the DX sdk and the platform SDK, and I haven't needed to manually ignore it either.
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 18th Sep 2006 15:58
Lee says the Platform SDK is needed (which would solve the problem). Although it can be ignored if you dont want thr PSDK.

Come to the last Unofficial DBPro Convention - register interest by Saturday 2/9/06 (http://convention.logicstudios.net/)
Demoing at the last Chichester Convention : Humans On A Planet
jinzai
18
Years of Service
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Joined: 19th Aug 2006
Location: USA
Posted: 21st Sep 2006 10:46
I believe that the Platform SDK is not included in the normal install. I would not want to use VC++ without it, however. It is an excellent resource about how the core of 32-bit Windows works. The documentation is about the best MS has. The samples are great...I really like it alot, can you tell?

So, you should be able to install it into your current configuration with no problem, other than all the disk space.
Siolis
18
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Joined: 19th May 2006
Location:
Posted: 28th Nov 2006 22:58
I get this was quite a while ago but im having the same problem. Where do i get the "Platform SDK" cus i have DirectX 9's SDK in and linked?

Jna99
19
Years of Service
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Joined: 3rd Nov 2005
Location: Portugal
Posted: 29th Nov 2006 00:24
Hi follow this:

1. C++->Code Generation->Runtime Library: Multi-Threaded /MT
2. Linker->Input->Ignore Specific Libraries: libc.lib;ATLS.LIB;D3DX8.LIB;quartz.lib
3. Linker->Command Line: /FORCE:MULTIPLE (Debug Only)
4. General->Character Set: Use Multi-Byte
5. If necessary, specify “WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE” for DEBUG build and “WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE” for RELEASE build.
Siolis
18
Years of Service
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Joined: 19th May 2006
Location:
Posted: 29th Nov 2006 01:38
Quote: "2. Linker->Input->Ignore Specific Libraries: libc.lib;ATLS.LIB;D3DX8.LIB;quartz.lib"


Did that cus someone else said they did, but i would have rather gotten the thing it’s asking for than work around it.

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