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FPSC Classic Models and Media / .DDS files and Transparency

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Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 18th Sep 2006 04:00
I'm trying to make a new hud icon, but every time I save the file as hud_icon.dds, the whole black background of the image shows up in the game also.
Could someone please post the correct way to create a transparent DDS file in Photoshop? Also, should I save the file as DTX1, DTX3, DTX5, etc.?

When there's
no more room in HELL
the dead will walk the EARTH
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 18th Sep 2006 04:30
click the channels tab. click the new layer button.

you'll see a new channel appear. called alpha1

this is your alpha channel. anything black on this layer will be see-through. anything white will be solid.

Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 18th Sep 2006 04:39 Edited at: 18th Sep 2006 04:39
Thank you It works now!

When there's
no more room in HELL
the dead will walk the EARTH
Locrian
19
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 18th Sep 2006 06:37
Even easier way of making a transparency is just making a png image. Automatically anything thats transparent in the image, is in the game also. The game will make the dds for ya after that with the correct info........one less step.

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