Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 18th Sep 2006 17:26
how do i get my knight character to use a walking animation when i press th efroward button and then have him stop when i release the button..can anyone help me with that? because a static object sucks.

<img src="http://www.boomspeed.com/egraphics/75as4.gif" border="0" title="Adopt_one_today_from_pickle-green.com/egraphics!">
D Ogre
21
Years of Service
User Offline
Joined: 19th Nov 2003
Location:
Posted: 18th Sep 2006 22:32
Have you tried searching the forums? I found about 100 posts about this very
topic by searching the entire forum. The search gave topics concerning DB, DBPro,
and FPSC for walking.

If you can't figure it out by searching, I would be glad to help...
Windsept
18
Years of Service
User Offline
Joined: 9th Jun 2006
Location: United States
Posted: 18th Sep 2006 22:36
Hello,

This is the way I do it I hope it helps.

In the start of the loop i put anim=1 then when you push the up key I move the character and have declare Anim=2
. Then somewhere in the loop I put this:



The numbers depend on the model and personal preference. Hope it helps.
DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 19th Sep 2006 03:43
ok thank you i will try it out.

<img src="http://www.boomspeed.com/egraphics/75as4.gif" border="0" title="Adopt_one_today_from_pickle-green.com/egraphics!">

Login to post a reply

Server time is: 2024-11-26 12:47:13
Your offset time is: 2024-11-26 12:47:13