try this
`make a sprite
create bitmap 1,64,64
box 0,0,64,64,rgb(255,0,0),rgb(0,255,0),rgb(0,0,255),rgb(255,255,0)
get image 1,0,0,64,64,1
delete bitmap 1
create bitmap 2,64,64
box 0,0,64,64,rgb(255,255,255),rgb(255,255,255),rgb(0,0,0),rgb(255,255,255)
get image 2,0,0,64,64,1
delete bitmap 2
`sprite made
x# = 100
y# = 100
speed# = 2.5
sprite 1, x#, y#, 1
sprite 2, x#, y#,1
sync on
sync rate 60
hide sprite 2
do
if rightkey()
inc x# , speed#
hide sprite 1
show sprite 2
else
hide sprite 2
show sprite 1
endif
if leftkey()
dec x# , speed#
hide sprite 1
show sprite 2
endif
sprite 1, x#, y#, 1
sprite 2, x#, y#, 2
sync
loop