Since downloading the new Patch 4 release for DBPro, I've discovered a, what I think is a bug. Being new to the Dark Basic language, I've been playing with the BSP collision commands for objects and camera. Am I right in thinking that if I've setup a collision index of '1' on an object and the object hits BSP geometry, the BSP COLLISION HIT(1) response should be true. I've tried numerous tests using the function and It always fails to return True. I will point that I have not tested this functionality with previous patch releases because of the problems with loading DirectX files on previous patches. Any help or advice on this issue would be grand!!
I didn't provide code as the tests were very simple, just moving an object, with keyboard control, stops on BSP geometry but the BSP COLLISION HIT function always returned false. The case is true whether I set the response value to 0 or 1 on SET BSP OBJECT COLLISION.
Many thanks
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