Lee has been on a successful bug hunt today. Many things fixed (I just tested the version here). Here's the readme he sent me:
V1.0.3 RC3 - 06/10/06
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* Added an FPSC bug reporting tool written by Thomas Gortler (useful for reporting issues)
* Fixed bug where sound zones would re-trigger after a saved game was reloaded
* Added code to auto-expand AILIST() array associated with new FPI scripts
* Fixed bug caused by spawned objects floating in air after mid-action save/reload action
* Added new flag in SETUP.INI called EXITPROMPTREPORT=1 (which helps reveal the error 0,0 bug)
* Added code to auto-expand Segment Arrays to handle as many segments as the level requires
* Corpse based killed enemies no longer resurrect when reloading a saved game
* Fixed problem causing FPSCreator.exe not to reload the map editor after a BUILD GAME
* If a weapon is added via an FPSC model pack, it no longer crashes if a VWEAP.X not exist
* Fixed icon corruption in FPSC builds once and for all
* Story Zone crash bug fixed, caused by playing animations after a secondary level load
I told him he'd be a popular guy for that last one!
New patch will be released Monday.
Rick
Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]