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FPSC Classic Product Chat / How can I make glass windows?

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burning eye
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location:
Posted: 30th Sep 2006 18:40
Hi,

every time i try to put a glass window, its lower than the corridors drawn. in addition, it isnt transparent. does anyone know, how i can make glass an corridor tiles same level? thx
bdgbdg
18
Years of Service
User Offline
Joined: 30th Jul 2006
Location:
Posted: 30th Sep 2006 20:29
Just a question: Are you using segments? If not, use them.

Project FPS - 71%
CLiPs
18
Years of Service
User Offline
Joined: 20th Jan 2006
Location: California
Posted: 30th Sep 2006 21:45
I think he is asking more along the lines of texturing the model.... All I know if true black or #000000 is the only transparent color he can use when texturing...
But I am not 100% on this because I would like to do diffent depths of transparency myself on one of my projects.. mailny for a store wall I am working on.... part glass and part brick

But if your just looking to place a window on your map then bdgbdg is correct choose it from your segments vs your entity folder if your attending to get full use of the window the way it was supposed to preform on the map...



Have you downloaded your CLiPs today.

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