Benjamin A,
Its caused by FPSC confusion and you cant avoid it.
The exact reason for that confusion is Unknown to me and unspecified by TGC as far as I am aware.
I really dont understand why you are asking this as its an issue which everyone has or can have and one which everyone is talking about with regard to editor library improvements as well as the rest of the current topical editor and library issues.
This issue has been around scince early EA and has never been any different - I am very surprsised if its only now it is showing up with you. I have lived with it ever scince EA. It can crop up at any time and once it appears you are stuck with it forever. It cannot be overcome. I thought everyone else had the problem too?
It may well be related to the segment - max object limit when engine arrays get near to max limits and when the engine is under pressure particularly with those having complex levels then FPSC is prone to all kinds of confusion setting in both in editor and at game run time.
Lee is quite well aware of the issue scince EA version when it was discovered and reported and scince many times by myself and others.
It is as is the problem of removal of library items and many other editor issues such as the Game build dialogue issues just one of those that make the editor a complete mess and hassle to work with.
I am very surprised as I have said its only now you have discovered this problem.
The editor is a mess and it was reported as so as said well back during EA development. Doing anything about it may not be easy without a major overhaul and I guess thats why it has not been done to date.
Hopefully when TGC are able to finish their concentration on the engine - then at some later time they will take a look at Editor improvements. Lets hope so.
Sorry I cant help further I recon you are stuck with it until TGC do something to change it.
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