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FPSC Classic Models and Media / free fpsc ready damaged wall section

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the inovator
18
Years of Service
User Offline
Joined: 21st Jun 2006
Location: virginia
Posted: 9th Oct 2006 05:25
Here is a free wall section I decided to do for you guys, It is fpsc ready, and will auto intsall into the entity bank user folder. enjoy. By the way this is the first wall section I have done what do you think.

link is here


butyouman
18
Years of Service
User Offline
Joined: 7th May 2006
Location:
Posted: 9th Oct 2006 05:29
Sweet very nice thx it looks good i will download tomorrow morning.








[u]OHH ya first post

I like cereal
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 9th Oct 2006 05:48
nice wall, thanks, this will come in handy.

Luke314pi
18
Years of Service
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 9th Oct 2006 05:52
I like it!

AlanC
18
Years of Service
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 9th Oct 2006 07:34
Ohh sweet! Thanks!

hhmmmmm........ hi
filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 9th Oct 2006 08:02
oh nice!!
it looks great and something I have wanted to do myself (read my thread on the models/media).

So, I may not use it in a game, but will surely have a look at all the files so I can make something like this myself

thanks

-- n00b at playing games...and now at making em too :p --
Locrian
19
Years of Service
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 9th Oct 2006 08:10
Not to bad inovater. My only complaint would be the textures in the thickness of the walls not matching the brick on the inside/outside faces. Though doing it correctly is hard( Ive made walls like this, having to paint the ends to match the face). Having it look right on end will add to it. This is probably fine for most. But I've given you enough pat on the backs....Now it time to raise the bar for you. You got the modeling down. Now tackle that UVMapping correctly.


Not downin ya man...pushing ya...
Good luck.
Loc
the inovator
18
Years of Service
User Offline
Joined: 21st Jun 2006
Location: virginia
Posted: 10th Oct 2006 01:57
Thank you locrian, We didnt really get started on the right foot a while back(the poly count issues). Since that time you have been my largest critic and I appriciate that. Thank you for your post and not everyone would have picked up on the edge not being quite right. thanks
Stamina
18
Years of Service
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Joined: 30th May 2006
Location:
Posted: 10th Oct 2006 05:50
I picked up on that as well,, but I aint saying a word because I have the same problem myself a lot of times...lol.. Good work Inovator. We should do something together sometime see what we can come up with.
the inovator
18
Years of Service
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Joined: 21st Jun 2006
Location: virginia
Posted: 10th Oct 2006 05:58
I am willing to do that. send me an e-mail and tell me what you have in mind stamina.
Rune
19
Years of Service
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Joined: 10th Jun 2005
Location:
Posted: 10th Oct 2006 06:27
this segent doesnt use bump mapping or noise or what not?

its just a straight texture?

Mess with the best....Die like the rest.

*Acid Burn*
the inovator
18
Years of Service
User Offline
Joined: 21st Jun 2006
Location: virginia
Posted: 10th Oct 2006 06:41
yes, this is just a straight tex
the inovator
18
Years of Service
User Offline
Joined: 21st Jun 2006
Location: virginia
Posted: 11th Oct 2006 07:17
Why do you ask about the texture ?
IxiPRO
18
Years of Service
User Offline
Joined: 24th Jun 2006
Location:
Posted: 11th Oct 2006 22:45
not bad man.....nice model. Is good but the texture is...not real..
good job the inovator...thx


IxiPRO

Hi all, i am IxiPRO. FPS Creator is
the inovator
18
Years of Service
User Offline
Joined: 21st Jun 2006
Location: virginia
Posted: 12th Oct 2006 00:54
your welcome
Zaibatsu
18
Years of Service
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 12th Oct 2006 01:14
I like it.

Your signature has been erased by a mod
Turbine
18
Years of Service
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Joined: 27th May 2006
Location: Under a rock.
Posted: 12th Oct 2006 04:00
Nice!

DOOM DOOM DOOM DOOM DOOM DOOM AND HALF-LIFE!

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