This works a bit similar to the rope effect, only this uses different forces. I made a fractal noise array to represent pressure and scrolled that along the flag to simulate forces.
Anywayz, it simulates the movement of a flag in the wind. A nice feature is that this effect can be precalculated. The effect is stored in an array, so you can save it and use it in a game later. This animation is also made seamless, so you can repeat it.
If anyone wants to use this in a game, you can ask me to help with implementing.
There are many settings you can play with (you can change all the variables).
Just check it out. I hope you like it.
BTW, it only works in DB (sorry
)
http://www.realgametools.net/forums/attachments/flag.zip
Kevil