Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / How to import objects from 3D max to FPSC?

Author
Message
Sentient
18
Years of Service
User Offline
Joined: 1st Oct 2006
Location: Finland
Posted: 16th Oct 2006 11:43
I have try almost everything without success. Can someone help me for this one?
Errant AI
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 16th Oct 2006 13:17
Pandasoft exporter.

Get it.

Use it.

Be happy.

Exporter settings are posted on the FPSC site.
JohannesM
19
Years of Service
User Offline
Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 16th Oct 2006 19:48
make it .3ds. Then use DBCONV to make it .x. Then use entities from x files to make it into an entity.


www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 16th Oct 2006 20:04
I'd also recommend using the Panda exporter rather than going through the extra conversion step.

And like Errant AI said, the settings to use are on the FPSC site, and it's very reliable.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
Sentient
18
Years of Service
User Offline
Joined: 1st Oct 2006
Location: Finland
Posted: 17th Oct 2006 14:34
Thanks all..I will try that.

Login to post a reply

Server time is: 2024-11-25 04:25:39
Your offset time is: 2024-11-25 04:25:39