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3 Dimensional Chat / Anything easy to use to save BSP and/or DBO?

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18
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Joined: 30th Dec 2005
Location: Home
Posted: 17th Oct 2006 04:40
Yes, because MilkShape3D's JT .X exporter sucks because it somehow saves it all with only one material >.>

I need something simple to use, maybe perhapse something with a MilkShape feel although I probably will never find one, and it has to be cheap, free, or have a trial I can use and save my work without worrying about time limits

For the ideas I have festering in my little brain I am realy going to need to do some limb-texture scrolliness and the like.

Oh btw, is there any way to check collision against any single limb in particular?

I'll also have to see if I can get what I want done with the Dx8 exporter thingy because I haven't tried anything fancy with that one yet >_>

Lightmapping would also be another very good help to me

Please and thanky

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