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FPSC Classic Models and Media / Importing Files form Blender to FPS

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HITMAN201
18
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Joined: 18th Oct 2006
Location:
Posted: 19th Oct 2006 01:09
What do i do to iomporet files from blender to FPS?
seth zer0
18
Years of Service
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Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 19th Oct 2006 07:35
export the model in the direct x file format. theres two of them one is text and the other is the one you want, then run them through the make entity from x files.
HITMAN201
18
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Joined: 18th Oct 2006
Location:
Posted: 19th Oct 2006 21:53
what program do i need to use to convert the file?
THX
seth zer0
18
Years of Service
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Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 26th Oct 2006 19:40
none just go up to file then down to export and follow the directions from there.

p.s. dont forgett to triangluate the object first
Screwed Over
18
Years of Service
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 26th Oct 2006 23:26
you'll also want the entity maker to get them fpsc ready, that would probably help alot and answer a second question.

go to http://www.fpscreator.com/downloads.html to download it.


Must refrain from slang type!

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