Wasn’t quite sure whether to post this in 2d or 3d. In the end I decided although it’s about textures, it’s about seamless textures – and they are used more often in conjunction with 3d – so it’s here in 3d chat.
Secondly, this can’t be used for every texture (brick photos require far more manipulation) and it is slower than using a “make textures seamless” program. But there is really only one way to get decent textures – doing them by hand.
Before we start: if you can afford a graphics tablet with pen and mouse, get one, as it makes texture work so much easier and accurate. And the mouse neither needs a cable or a laser or ball to read it’s movements – so it never needs cleaning. If my tablet broke today – I’d buy a new one tomorrow.
Ok, now to the tutorial:
(people are welcome to post equivalent tools for Gimp and paintshop for the offset filter, gradient fills, and clone tool.)
Lastly, this tutorial is for people who don't know how to make a seamless texture and would like some advice! Hope this does help.
BLACKMESA:SOURCE - mod for HL2 - Texture Artist
BIRTHSTAR:FRONTLINE - Texture & Environment Artist