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FPSC Classic Models and Media / Cool idea for a FPSC character...

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Zeppelin 37BDF
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Posted: 22nd Oct 2006 03:32 Edited at: 22nd Oct 2006 03:36



I was surfing the net and came across this screenshot from HalfLife 2 showing a stick figure character. Although it its very simple, the stick figure would probably have a very low poly count which is useful for a fast paced stick figure shooting game. I know everyone is either going to say...

Quote: "Make it your self!"


Quote: "No one will make characters for free..."


But I don't care. I have no experience in character modeling or any kind of animation, but I would kill to have someone make somthing like this rigged with the normal FPSC skeleton.

-Brian

Edit: the image tags are not working on this picture so paste the link into your adress bar.

rabid rabbit
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Posted: 22nd Oct 2006 04:47
Make it yourself!

Watch out, this bunny bites...
Urlforce Studios
18
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Posted: 22nd Oct 2006 04:52
yEaH just grab a modeler and do clinder legs, sphere head etc.
Locrian
19
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Location: Burton Mi.
Posted: 22nd Oct 2006 04:58
I tell ya what man...this is a great way to start learning. If you can get this modeled( and I don't mean by someone else. You gotta do it and write a tutorial for the people that like you can't model a stick person) I'll rig it for you. Send me the model and texture and I'll put it together for ya.

But you say I don't model, well nows the time to jump on the blender/anim8tor band wagon. You've been since January man. No time like the present to begin to learn something anyone can make. I'll meet you half way but that's the best deal I'm going to do. I know I could make this in less then a minute but that's not the point.

You writing out this little tutorial is not only your payment for getting this rigged, but an exercise you wont soon forget. Don't like the class room approach to getting some work done? Then don't take the offer.....It's no skin off my nose one way or another.
Zaibatsu
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 22nd Oct 2006 06:00 Edited at: 22nd Oct 2006 06:01
I thought i saw a topic on this earlier...

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Oct 2006 07:03
Once you model a thing or two you ought to be able to make a stick figure.
It's just a sphere for the head and a few cylinders.
Locrian is offering you a heck of a deal.
I would take him up on it.

JohannesM
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Location: Espoo, Finland
Posted: 22nd Oct 2006 10:25
Garry's Mod! I love that mod for hl2!

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Butter fingers
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Location: Mecca
Posted: 22nd Oct 2006 14:41
nice one Loc!

Not so jaded today?!

Locrian
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Location: Burton Mi.
Posted: 22nd Oct 2006 18:13
Butter, my answers always depend on the poster. I don't start off with my patten pending sarcasim and distain for their very being. Zeppelin 37BDF has been around since Jan, and haven't seem him post 100000 threads asking for models or how you open FPSC. The way I post rest solely on the individual.

Plus I'm always trying to think of new ways to get people to stop asking for free work and try stuff on their own. Even I get tired of slamming some of these guys, but sadly, this seems the most effective way of making them think before they hit post.
Darth Vad3r
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Posted: 22nd Oct 2006 20:10
5 Bucks he ain't comin' back.

da power pwnerer
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Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 22nd Oct 2006 20:49
here. i made this in my freetime. its unanimated and unanimated. here is a screen

I chink i know you but i could be wong

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da power pwnerer
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Location: Pittsburgh, PA
Posted: 22nd Oct 2006 20:50 Edited at: 22nd Oct 2006 20:51
u want this? then give me $5 and ill post the downlaod

I chink i know you but i could be wong
Zeppelin 37BDF
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Posted: 22nd Oct 2006 21:39
da power pwnerer, you cant see anything in your screeny.

Darth Vad3r, you owe me 5 bucks because I did come back. I was just busy making the model. I will post it later when I am not busy.

Locrian
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Posted: 22nd Oct 2006 22:40
Good for you man...We await your post.
Zeppelin 37BDF
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Posted: 22nd Oct 2006 22:57
Ok heres a zip with the model and the texture. Thanks a lot Locrian for making this animated. I don't know if you want them, but I can send you a texture pack that I am working on to use in your FPSC game. I was planning on selling it, but you can have it free as a gift if you want. Thanks again.

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Locrian
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Posted: 23rd Oct 2006 00:10
It keeps telling me "Improper file format" What program did you use to export it? Can anyone else open this?
Zeppelin 37BDF
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Posted: 23rd Oct 2006 01:00
here I'll export it as an .obj

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Zeppelin 37BDF
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Posted: 23rd Oct 2006 01:00 Edited at: 23rd Oct 2006 01:01
heres the texture.

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Locrian
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Posted: 23rd Oct 2006 02:24
OK,
All though I can come across brash at times I am, non the less, a man of my word. Though I've got to say far be it from me to judge anyone's content, with me modeling strippers and the like for my game, I must say this is the oddest I've ever rigged in my time working in the 3d medium.

Below we see in the first image StickMan walking a way point like no ones business. In the following image we see a pair of stick man guards. One brandishing a nasty vickers and the other holding what I've been lead to believe is the StickMan weapon of choice do to its slim lines and lite weight, the mp90.





Now all that remains is for me to see that tutorial you composed on how this was so excellently modeled.
Errant AI
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Posted: 23rd Oct 2006 02:35
That's rad. I love stick people. I thought the tommygun Zeppelin started was quite good but this is just plain awesome.

(Loc- check your email. I also posted some more ref for you on eai forums).
Zeppelin 37BDF
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Posted: 23rd Oct 2006 03:05 Edited at: 23rd Oct 2006 03:08
I too am a man of my word. Here is a link to the download for my tutorial in the tutorial city:

http://forum.thegamecreators.com/?m=forum_view&t=82328&b=24&p=1

or download it here...

Locrian, if this tutorial pasts your test, can you send me the files at Zeppelin37BDF@gmail.com

Thanks,
-Brian

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Locrian
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Joined: 21st Nov 2005
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Posted: 23rd Oct 2006 04:08
KK, good job man. It's sent. Let me know in this thread if you have any problems. As you can imagine my testing was about as far as putting it in a game and taking screen shots ater rigging, but how bad can a stick man deform.

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