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3 Dimensional Chat / Plastic dinosaur

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zzz
19
Years of Service
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Joined: 13th Nov 2005
Location: Sweden
Posted: 22nd Oct 2006 17:20 Edited at: 22nd Oct 2006 17:21
This is my first model made in Zbrush, what do you think?
The polygon amount is 356400 .

I just this program, it´s so easy to use.

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TEH_CODERER
21
Years of Service
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 22nd Oct 2006 18:19
Umm...odd...very odd! Looks like something out of Spore!

The crazy
19
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Joined: 20th Jan 2005
Location: Behind you
Posted: 22nd Oct 2006 19:35
I like it

BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 22nd Oct 2006 19:36
Kinda funky. good job.

Gamedesign er20
18
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Joined: 30th Jun 2006
Location: The one place you would never look...
Posted: 22nd Oct 2006 19:38
It has a wet paint kind of texture, very uniqe

Cocacola and Pepsi aren't that differnt. Deal with it.
zzz
19
Years of Service
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Joined: 13th Nov 2005
Location: Sweden
Posted: 22nd Oct 2006 19:58
Thanks!


Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 22nd Oct 2006 20:00
very nice, I like it dude.

poke a fish
18
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Joined: 8th Feb 2006
Location: Utah
Posted: 23rd Oct 2006 02:10
Kinda looks like Alf, well the head looks a lot like him.

Want to be a Vampire?
Come, Join me and help us defeat the licans on the newly created server.
james1980
22
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Joined: 18th Sep 2002
Location:
Posted: 23rd Oct 2006 06:24
it does look like alf. lol

wonder how slow your pc is running from that model

Indigo
21
Years of Service
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Joined: 9th Mar 2003
Location: United States
Posted: 23rd Oct 2006 09:55
I, too, just started using zbrush. All other 3d apps were too technical for me to try my creative juices before getting too frustrated and quitting. great work on the character, and it does in fact look like something from spore.

DrEnzyme
18
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Joined: 22nd Jul 2006
Location: The middle of the Nowhere Desert
Posted: 23rd Oct 2006 11:19
Back foul demon! Back to the rock that you crept out from under!!!

JJ



Very nice. But I think everyone should use blender for making objects and cutscenes and graphics...

"What comes up, must come down. Except cheques, they bounce."
zzz
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: Sweden
Posted: 23rd Oct 2006 20:38
Quote: "Kinda looks like Alf, well the head looks a lot like him."

Yeah, but Alf looks scarier.

Quote: "wonder how slow your pc is running from that model "

Not slow at all! I don´t now if it´s my pc that´s super-über-powerful or that Zbrush is very fast at doing calculations, maybe it´s both.

Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 23rd Oct 2006 22:56
you should probably stay off the softer brushes, when you want to make some detail a good method is to use a hard brush, then smooth it out a little at a time, thus you escape the lumpy look z brush often gives.

I believe this method will work good for anyone who knows what they want and where they want it, it seems that is the case for you so i reccommend it.

formerly KrazyJimmy

Prayers for rain...

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