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3 Dimensional Chat / Problem with exporting a blender made model to work in DBPro

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Javaguy
19
Years of Service
User Offline
Joined: 26th Sep 2005
Location: London, the UK
Posted: 23rd Oct 2006 13:51
Hi, Ive made a nice terrain in blender. Its the first time I have ever done anything like this.. so bear that in mind

Well, Im very happy with my model and it is textured.. thanks to a handy online tutorial.

Thing is, it wont export.. I export it in .x and DBpro says it "cant load 3d object at line 90". the filename and path are 100% correct, I've checked. When I export the model as .3ds the DBPro program hangs totally. Black screen- nothing responds at all. Ctrl-alt-del dont work.

Im wondering if maybe I have too many polygons in my model or something, as being new.. I just subdivided/pulled the ur, squares up.. subdivided the whole model a lot and smoothed it :p

so heres a picture of the model. Any ideas? thanks. Sorry for being a bit .. rubbish at this 3d but when I have previously exported much simpler models it has worked fine.

http://www.chronoxdesign.co.uk/blenderisland.JPG

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Javaguy
19
Years of Service
User Offline
Joined: 26th Sep 2005
Location: London, the UK
Posted: 23rd Oct 2006 13:54 Edited at: 23rd Oct 2006 14:02
Whoops, just seen the sticky sorry. I shall try it and report back to see if it works then. As I say though.. I've never had any trouble before.

Edit: Nope, no luck. Cant do it Any ideas? I would not put textures on to see if thats the problem but then its impossible to texture them properly in DBpro.. A car I did was just a mat brown when I tried to put a rust texture on it in DBPro

Come and see my game development team, Chronox Design!
http://www.chronoxdesign.co.uk
register, say hello, show off some games and have fun

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