You could probably find the answer if you use the
Thread Subject Search below, but anyway...
Quote: "How can I have it so that when the player in my game walks to a certain place it triggers an event where a number of enimies spawn in another area of my level?"
Keyword = Triggers
Use a
Trigger Zone which is locate under the
Markers Tab of the Content
Library.
If you right click it you will see that it has an AI MAIN of
plrinzone.fpi
(That file simply actives the Entity that is named in the IFUSED section of the trigger.)
So, place all your enemies you want to spawn wherever they go, and name them all the same.
Then right click that Trigger Zone and put that name (enemies name) in the IFUSED section of the trigger.
Then, right click each enemy and change their
Spawn At Start to NO.
There you have it.
When you step in the trigger it now activates the enemies and causes them to spawn.