Ok I tried:
make object box 1,10,10,10
do
if leftkey()
move object left 1,5
else if rightkey()
move object right 1,5
else if upkey()
move object up 1,5
else if downkey()
move object down 1,5
until spacekey() = 1
loop
And:
make object box 1,10,10,10
do
if leftkey()
move object left 1,5
else if rightkey()
move object right 1,5
else if upkey()
move object up 1,5
else if downkey()
move object down 1,5
loop until spacekey() = 1
And also:
make object box 1,10,10,10
do
if leftkey() = 1
move object left 1,5
else if rightkey() = 1
move object right 1,5
else if upkey() = 1
move object up 1,5
else if downkey() = 1
move object down 1,5
else if spacekey() = 1
exit
loop
None of the above compile, I assumed that the = 1 was'nt neccesary because the argument should return !true (or 1) if no return argument is specified?
Regards
§çà®Fãçë™