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FPSC Classic Product Chat / Some things don't find the floor.....

Author
Message
Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 24th Oct 2006 20:45
WHen I use entities such as the generator,it doesn't seem to sit on the floor. I've used the ENTER key and it either takes it to the top of the room or close to the floor with about an inch or so to spare. Is there a setting I am overlooking? I've tried using the Cellar and the storage room as a place for the generator and it doesn't work in either one. Thanks

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 24th Oct 2006 20:55
I had the same problem too; so I just use the "- and +" keys to place it manually in the script editor.


filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 24th Oct 2006 22:24
tell me about it!!

The generator has a very uncanny knack of doing some amazing things on its own.

1. It never stays on the ground (tends to float midair)
2. Keep another small entity close to it, and it may even throw the entity away.
3. Sometimes, it vibrates and turns on its horizontal axis.

lol..imagine all that happening while I was sitting in the dark, making the final stages of my horror game for the Sept contest

@ keith, the Pgup PgDwn works only in the editor. When you play the game, the generator is back doing its scary stuff.

-- n00b at playing games...and now at making em too :p --
Steam Assassin
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: behind you...
Posted: 24th Oct 2006 22:53
Make it static.


I used to be Paper Assassin. Remember?
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 24th Oct 2006 23:09
Quote: "keith, the Pgup PgDwn works only in the editor. When you play the game, the generator is back doing its scary stuff."

I didn't know that, thanks.


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