Thanks for answering!
OK, I've checked some other threads and the codebase too, there are many useful things there, now I need to first write down the basic idea and start trying things. I have absolutely NO 3D skills =o/ I've tried using anim8tor software for some weeks and came up with nothing on my own, I always need something to start from and most of the times my models were worse than those form where I had started
I think I'll just look for some free 3D models to use =o), only problem is how to lower the poly
I know some websites offering stuff like that but none with lowpoly free stuff.
Abot the prerendered background, I?m not really sure of what iit is, isn't simply an image used as visual trick to make the player believe he's in a 3D words while in fact he's in a 2D? By using them do I still have the possibility to literaly move around the area or am I stuck on one single image of the room I'm in? And again, do you know some tutorials to create these prerendered images and how to use them with 3D models? Up to know I'm still trying to learn how to create a room on my own and move though it but I'm using two codes I've found as a basis and none of them has a fixed camera like DOOM (views change according to my arrows movement, I mostly see the character's back form an upper view, to explain better how these cameras are)
About the hotspots I havent found anything referring to that in a specific way but with some effort i think I can code it myself =o) (I hope
)
About maps, what are they exactly?? I've never heard of them while using Game Maker, mayb thhey are called differently in a 2D game?
I know I've asked many quesitons again lol
mor e to come soon, I'm going to check the FPS tutorial
Sorry for the newby's questions and for bothering!!
Thanks a lot again!
Gractactio pallarum omnia pericula fugat