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FPSC Classic Models and Media / FREE! - Entity pack 1 by Supah Gamer AKA Johannes M

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JohannesM
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 28th Oct 2006 11:31 Edited at: 29th Oct 2006 13:30
Here it comes! a few entities for you to use in your non commecial projects. (Reason on the installer).

Screenie:

Screenie 2:

Have fun with the pack! And i would also like comments! Those arent all the entities and the segments arent by me, but you get the idea. ( i need to fix the table ).

EDIT: There are 4 entities in the pack.

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0

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Screwed Over
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Posted: 28th Oct 2006 15:17
all i see is 2 models, not really enough to call a pack...


[b]Photoshop scientist![b]
creator of zombies
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Posted: 28th Oct 2006 15:22
nice

Zombies: Dark shadows RELEASE DATE: TBC
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Posted: 28th Oct 2006 15:37
I would hold of and improve teh textures a bit first before releasing them
JohannesM
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Location: Espoo, Finland
Posted: 28th Oct 2006 17:01 Edited at: 28th Oct 2006 17:02
Quote: "all i see is 2 models, not really enough to call a pack..."


and

Quote: "Those arent all the entities"


notice anything?

Quote: "I would hold of and improve teh textures a bit first before releasing them"


The table is acctually an old creation that i just decided to put in the pack. The rest of the entities shouldnt be like that. If i remmember correctly

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Screwed Over
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Posted: 28th Oct 2006 17:59
Quote: "Quote: "Those arent all the entities"

notice anything?"

well then i make a kind request of a screenshot or list of all the entities in the pack.


[b]Photoshop scientist![b]
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Posted: 28th Oct 2006 23:52
Quote: "The rest of the entities shouldnt be like that. If i remmember correctly"


did you make them?
axifer designs
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Posted: 29th Oct 2006 00:17
um...they're not that good. the textures could use improving plus try adding a shader effect to the front of it to give it a little reflection on the bottle.

Visit axifer.tk ! my new site!
GIR UNIT
User Banned
Posted: 29th Oct 2006 00:34
Yeah 2 models isint really a pack


For free FPS stuff go to www.freewebs.com/fpsfreestuff
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 29th Oct 2006 00:54 Edited at: 29th Oct 2006 00:58
I will look into this pack for any of my stuff.as i see you used my Tomb packs ground in the screenshot and the packs wall.

EDIT:

i have found this pack contains 5 items.they could use a better texture(im not so good either,so i cant complain so hard)and none of the Tomb Packs ones are included.

also,no other work of others is included as ive seen.

My arrival shocked some people maybe...but i dont seem to care anyway...behold my mights!
-Prince Of Darkness
Screwed Over
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Posted: 29th Oct 2006 01:23
ok, thank you prince of darkness for telling us that


[b]Photoshop scientist![b]
JohannesM
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Location: Espoo, Finland
Posted: 29th Oct 2006 08:22 Edited at: 29th Oct 2006 08:26
Quote: "did you make them?"


I made everything. And as stated the segments seen on the screenshot are not included. They are not my work. and for the second time for the people who diddnt read it yet: There are more than just 2 entities.

Quote: "Yeah 2 models isint really a pack"


-----------------------------------------------------------

Thanks for downloading the pack Prince of darkness , yea i still need to practice texturing. I'm not the best yet. Oh ye and here is another screenshot:



Quote: "try adding a shader effect to the front of it to give it a little reflection on the bottle."


Do you think that anim8or could do that? that would be cool

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Sentient
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Posted: 29th Oct 2006 10:19
The models not so bad actually..but textures are poor. Little more practising and you will be just fine. Kepp it up.
JohannesM
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Location: Espoo, Finland
Posted: 29th Oct 2006 11:31 Edited at: 29th Oct 2006 13:33
Quote: "Little more practising and you will be just fine. Kepp it up."


yea i suck at the texturing but i keep learning! this is my first pack and well, first packs arent always the best lol.

EDIT: Here is a screenie of all the entities in the pack:



www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
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Posted: 30th Oct 2006 02:28
Go back to the drawing board man. clean up the textures. don't settle for anything less than perfection. The wood texture is badly contorted, and th ball seams to be a giant bouncy ball. the bottle/health bottles look a bit empty. try to add some depth to the texture. use the noise function of your photo editor program. also try using the cloud and motion blur features as well. they just give off that crayon color job feel.

Thanks for contributing though. Keep it up and you'll get better!

RF
JohannesM
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Posted: 30th Oct 2006 17:31 Edited at: 30th Oct 2006 17:33
RF do you use paint shop pro 9? you could help me a bit more...


EDIT: Btw the ball should look more like a beach ball... thats what it is supposed to be at least.

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
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FPSC Reloaded TGC Backer
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Posted: 30th Oct 2006 17:50
email me the UVmaps ansd I will see what I can do.
JohannesM
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Location: Espoo, Finland
Posted: 31st Oct 2006 14:19
Quote: "UVmaps"


Erm... I am such a noob, i had time to forget what a Uvmap was!!! *bashes head on keyboard*

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
Screwed Over
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Posted: 31st Oct 2006 22:05 Edited at: 31st Oct 2006 22:06
Quote: "I am such a noob, i had time to forget what a Uvmap was!!! "

the thing that textures stuff decently


[b]Photoshop scientist![b]
JohannesM
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Location: Espoo, Finland
Posted: 1st Nov 2006 07:19 Edited at: 1st Nov 2006 07:20
Quote: "the thing that textures stuff decently"


[Supah Gamer Edit] i still dont remmember what it was... erm, could you say that abit more detaildy. Now i think you meen the tool UV in anim8or... . Do you mean the acctual .tga textures?

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
Roger Wilco
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Posted: 1st Nov 2006 16:41
I've seen better models. Heck, I've MADE better models myself. No offence. You should try and make something more intresting, because I see some potential in your work. How about a partially eaten chocolate bar with some wrapping left on one end? That'd be intresting. And quite useful.
Screwed Over
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Posted: 1st Nov 2006 19:40
uv map is a piece of data within the file telling the model the proportions of which points are where on a scaled image being the texture.


[b]Photoshop scientist![b]
JohannesM
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Posted: 1st Nov 2006 20:37
Quote: "uv map is a piece of data within the file telling the model the proportions of which points are where on a scaled image being the texture."


which file is it? where can i find it? Lol. Sorry for being such a noob. I feel so annoying...

@ Roger Wilco

I dont know how i could texture that. Im so bad at making multiple objects (like candy rapper and chocolate) onto the same texture

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
Screwed Over
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Posted: 1st Nov 2006 21:10
i really should just post a tut for this, i post the same stuff so many times!!!!

go to http://www.uvmapper.com/ and download UV mapper CLASSIC, then save your model as a .obj file and open it in UV mapper classic. Then go to edit-> new UV map-> box, then go to edit-> tile-> by group and then resize and move parts of the map until until it covers most of the area. after you've done this go to file-> save model and save the model, and then go to file-> save texture map save it as 1024 by 1024, open it in whatever graphic editor you use and get texturing, but save as a JPG, TGA or DDS (if you can) file not a BMP. you should UV map before animating you're model as UV mapper classic doesnt export animations.


[b]Photoshop scientist![b]
JohannesM
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Posted: 2nd Nov 2006 16:33
Quote: "yeah dont post models that stink. Master things like fpi scripting and getting a good feel for fps creator before you move on to the ever impossible feat of modelling."


thats a louzy lesson. Ive done all that except mastered fpi scripting which i dont even need to know atm! and you are basically saying my modells suck and dont post any free things on the forum. Nice compliment, You diddnt have any constructiveness on WHY my modells stink. Furthermore do YOU even know how to model? And modelling isnt impossible.

SG

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
Screwed Over
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Posted: 2nd Nov 2006 17:16
aarong, i find what you said insulting, i model (im not the best) and i have *no* idea about scripting, in all truth scripting is HARDER than modelling, and alot less fun, although supah gamers models arent the best on the forum, at least he's stepping up and posting them for >constructive< criticism, i dont see you doing that.

JohannesM
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Posted: 2nd Nov 2006 18:26
@ Screwed Over

thanks! I agree with you. Yet i do not believe that AaronG even knows scripting/modelling.

SG

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
Full Metal Wolf
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Posted: 10th Nov 2006 21:43
nice models horrible textures

Dont worry, take out the pumpgun
JohannesM
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Location: Espoo, Finland
Posted: 10th Nov 2006 22:15
@ Full Metal Wolf

Yeah the textures need improvement, but i really dont know how to texture well but, i'm tyring

www.freewebs.com/supahsfpscstuff
Screwed Over
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Posted: 10th Nov 2006 22:41
go to http://www.pixel2life.com/ and look for what program you use for texturing, thats where i learnt all my texturing skills, they're not great but better than ones which are too "perfect" and as i said before, always UV map models, it helps the texture look less streched.

JohannesM
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Posted: 11th Nov 2006 10:21 Edited at: 11th Nov 2006 10:22
k I shall check straight away!

www.freewebs.com/supahsfpscstuff
vorconan
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Location: Wales
Posted: 11th Nov 2006 15:43
if you give me the .an8 files i will texture them for you then give them back fpsc ready, i need some textures other than the photo you had though.

so what's the job?
JohannesM
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Location: Espoo, Finland
Posted: 11th Nov 2006 20:58
Quote: "if you give me the .an8 files i will texture them for you then give them back fpsc ready, i need some textures other than the photo you had though."


I dont have any an8 files because i exported them without the files. but you can open .3ds with anim8or. (i bet this clearly shows that i diddnt take long to make the modells)

www.freewebs.com/supahsfpscstuff
Slayer_2
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Posted: 29th Nov 2006 04:46
good work man I'm more of a scripter myself but good job

Elite OPS Terrorstrike check it out at http://eliteops.piczo.com/?cr=6&rfm=y
JohannesM
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Location: Espoo, Finland
Posted: 29th Nov 2006 17:32
Why the heck did you bump this?

P.S: thanks for the comment tho

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff

btw i asked rich to change my name from Supah Gamer so dont mix!
Conjured Entertainment
AGK Developer
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Location: Nirvana
Posted: 30th Nov 2006 06:36 Edited at: 30th Nov 2006 06:39
Nice job SG,

Keep modeling.
Texturing takes time (lots of time for people like me), bot don't give up because of negative responses.
I agree with you that negative criticism is ok if it is constructive.
My first free models that I offered suffered comments about how I shouldn't offer them.
I got pissed and stop giving things away for free.
Don't let it get to you, because there are some people who appreciate you generosity.


Cheers





Quote: "good work man"


I thought you were a chick???


Don't forget to visit Conjured Entertainment
rolfy
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Posted: 30th Nov 2006 08:59
Steep curve innit..nice stuff.
JohannesM
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Posted: 30th Nov 2006 14:47
Quote: "I thought you were a chick???"


No i am a boy.

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff

btw i asked rich to change my name from Supah Gamer so dont mix!
Conjured Entertainment
AGK Developer
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Posted: 1st Dec 2006 00:30
DUDE?

What the heck is with that pic you're using?

It looks like you are wearing lipstick.
I thought it was a girl with her hair up under her hat.

Sorry, I meant no offense, just confused is all.


Don't forget to visit Conjured Entertainment
rolfy
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Posted: 1st Dec 2006 03:18 Edited at: 1st Dec 2006 03:33
Conjured,you seem a little..(dare I say it).... dissapointed.Reminds me of my days with long hair,two guy's came up behind myself and the girlfriend and put their arms around us,the look of shock on that dudes face was priceless.
JohannesM
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Location: Espoo, Finland
Posted: 1st Dec 2006 07:34
Quote: "DUDE?

What the heck is with that pic you're using?

It looks like you are wearing lipstick.
I thought it was a girl with her hair up under her hat.

Sorry, I meant no offense, just confused is all."


Seriously i disagree. that does NOT look like a girl

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff

btw i asked rich to change my name from Supah Gamer so dont mix!

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