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Code Snippets / 3d mouse for rpgs/rts's(note 360 degrees=-))

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slicer 4 ever
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: currently: planet gamma3295
Posted: 31st Oct 2006 23:15 Edited at: 31st Oct 2006 23:16


i'm not 100% sure if this has been posted before but as i couldn't
find a working 360 degree mouse i had to develop one off a code that worked for up to 70 degrees

it works in 360 degrees and at slainted cameras note the object has an radius of 5 so i can see it

note makeing it 360 degrees was made from me but the original 70 degree working 3d mouse is from someone else as i can't remeber his name or find the link if i do i well modify this to add his name

note sorry for any misspelling and hope this helps people for any of the games that require 360 degree working mouses=-) also i only have teseted it at the slaint that you see i'm not sure how well it works at higher/lower slaints

my smiles love me =-)=-)=-)(-=(-=(-=
tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 2nd Nov 2006 20:28
Hey, that works great, I've implemented it into my RPG after editing it - making it a bit less accurate and speeding it up. Awesome, thanks!

tha_rami - the best way to predict the future is to invent it

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