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3 Dimensional Chat / Please help, conversion struggle

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Biga
18
Years of Service
User Offline
Joined: 19th Feb 2006
Location: Hungary
Posted: 8th Nov 2006 10:49
Hello,

I have a set of Adobe Illustrator files. They contain maps, a lot of Pointto objects.
I imported them into 3DS Max 8.0 and modified the thickness, sides, angle (Rendering) to get a 3D wall. I converted into polys.
In another topic (see below) I got a tip to download the Panda X file exporter instead of 3DS exporting.
OK, I downloaded and converted the Max scene to .X file.
Panda generated a 3Meg X file. Unfortunately I can't verify it because I haven't X viewer program and Max can't import X files.
I loaded the X file into DBPro which really load it fast (3DS was very slow) but I can't see my object.
I switch the object to wireframe mode, I thought perhaps I can't see it because of texturing problem.
The result can be seen in the following link.
Where I'm wrong?

http://forum.thegamecreators.com/?m=forum_view&t=92649&b=1

thanks in advice,
Gabor

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