Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Work in Progress / Drews Adventure - For Drewsgames.com

Author
Message
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 8th Nov 2006 11:25
Hello! This is the start of a WIP thread on a 2D platformer I'm making. It's really too early to be done justice from screens, so here is an Early Gameplay video - http://www.lochnessfireplaces.com/vid1.wmv

And a screen for you too



Help wanted!

I'm looking for someone to do some 3d modelling for the game as my usual modeller (my brother) is indisposed. The main character is NOT going to be Dumbow, I'm just using her for the time being. I'm looking for someone to model me a new main character. Some points of note:

- Must be able to model a humnaoid character, and animate / texture it too.

- Provide models in .X DB friendly format.

- I have a decent back catalogue of completed projects and so anyone putting time into modelling for this game is not wasting there time.

Thanks very very very much in advance. If anyone could help me out, could they please email me at DrewC@ddrw.com or post here.

Look out for updates!

Wiggett
21
Years of Service
User Offline
Joined: 31st May 2003
Location: Australia
Posted: 8th Nov 2006 11:44
i can model you milk paton if you'd like or better yet use the geometric storyteller!!! nah what kind of style are you going for? cartoony or relaistic?

Syndicate remastered: Corporate persuasion through urban violence.
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 8th Nov 2006 11:57
Cartoony, in much the style of the graphics seen above.

Do you have any examples of stuff you've done Wiggett?

Milk Paton is still in the works by the way, he'll be back before Christmas.

Kentaree
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 8th Nov 2006 12:18
Looks cool Drew, I'd offer to hepl but I can't model to save my life Can I make a suggestion though? Use a prerendered background image on a plain for the background, maybe a few for parallax and it could like a lot better

Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 8th Nov 2006 12:50
Wow. Wow. Begin someone who makes platformers themselves, that looks very impressive so far.

I can model cartoony humanoids, and make cartoony textures for them if you want. But I'm not very good at animating yet, and not that good with teams, and I'm entirely not sure you could rely on me for the next one or two weeks... so if you want I could be sort of a last resort in that category.

I can model other things as well though, and much faster. My models are pretty low poly, and more stylish than anything. ...and I always export my models in direct x.

But I'm not one of the modelers of the forum any way you look at it. I think my models are good enough for my own projects, but have not modeled for someone else's before. So if you're interested, I'm willing, just cautioning you...


Please don't post in the thread my sig leads to.
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 8th Nov 2006 16:01
Dude, I can model all right but when it comes to animating, I'm your man Drew, if you want my help, maybe Bizar Guy and I could team up. He builds and textures 'em and I'll rig and animate them. I mean, if you want my help that is. I think it'd be so awesome to help you. I know this project will get finished. I cant remember how many projects I've helped out on but never finished...

icy
18
Years of Service
User Offline
Joined: 26th Apr 2006
Location: Antarctica
Posted: 8th Nov 2006 16:25
Those screenshots do look nice. I unfortunately have no talent in modeling, but if you need help in anything else, holler at me.
Chris Franklin
19
Years of Service
User Offline
Joined: 2nd Aug 2005
Location: UK
Posted: 8th Nov 2006 17:05
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 8th Nov 2006 22:45 Edited at: 8th Nov 2006 22:47
It's looking really good. Looking forward to it's progress.

[edit]
I like the swinging platform

Xenocythe
19
Years of Service
User Offline
Joined: 26th May 2005
Location: You Essay.
Posted: 8th Nov 2006 23:14
Looks really good! But you said '2d' in your post


Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 8th Nov 2006 23:15
He probably means you can only move horizontally and vertically. Gameplay-wise there's no 3rd dimention involved.

Dr Manette
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 9th Nov 2006 02:25
Looks awesome! The last platform was the best, and I really liked how the character slid down into the water. Kind of reminds me of the new super mario bros. Keep up the good work, this is starting out great.

Bio Fox...four guys, one computer, games like nobody's business. Join our forum: http://biofox.aceboard.com
Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 9th Nov 2006 04:52
yeah, if crazy is willing to rig and animate, I can definitly do this.


Please don't post in the thread my sig leads to.
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 9th Nov 2006 09:36
Okay Bizar Guy, if I catch you on MSN, would you be interested in helping for real? With The Crazy animating and rigging?

Thanks in advance!

Wiggett
21
Years of Service
User Offline
Joined: 31st May 2003
Location: Australia
Posted: 9th Nov 2006 10:58
here is my most recent bipedal character, a bit cartoony, i rushed him though so he looks a lil odd.


if you give me a character design I can get to work on one soon enough.

Syndicate remastered: Corporate persuasion through urban violence.
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 9th Nov 2006 11:12 Edited at: 9th Nov 2006 11:13


Basically this wee chap here my man. I'd love something like the main character from Bizar Guys Block Verse, mixed with the above. So like, the proportions and stuff of Bizar Guys' dude.

Thanks in advance!

Drew

Roxas
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 9th Nov 2006 13:55
AAA!!! Droid comes and kills us all!

Kohaku
20
Years of Service
User Offline
Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 9th Nov 2006 17:06
I watched the video last night. I have to say that it's quite uber. I particularly like how he not only rotates according to the angle of the ground, but that he slows down or speeds up too.

Looking good. One might even say hot.


You are not alone.
Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 9th Nov 2006 21:35
Well, it looks like wiggett will be doing it, but that kind of character is right up my alley... I could definitely pull that off if you want me to. If you still want I can msn you...


Please don't post in the thread my sig leads to.
Sixty Squares
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 9th Nov 2006 23:31
Looks cool! I like how the platform tilts when you walk on it. Good job.

Tutorials:
Array
Functions
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 10th Nov 2006 06:12 Edited at: 10th Nov 2006 06:21
I got bored...




650 polys plus I'ma add an extra quarter sphere for the alpha-mapped hair. Drew, if you want to use this you can, if you still want me to only animate that's cool too...

Attachments

Login to view attachments
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 10th Nov 2006 06:15
Uploading another pic and all I put was a period and I get this message: TURN YOUR CAPS LOCK OFF all in red and stuff. That's dumb. I understand why but too assumptuous (sp?)

Attachments

Login to view attachments
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 10th Nov 2006 09:51
The crazy, that looks great! Could I be picky and ask you to make the hat a wee bit bigger.

It does look spot on though; could you maybe start off by doing me a run and a jumping animation and we can go from there?

Thanks mate.

Bizar Guy: would it be alright if I went ahead and used the crazies character seeing as how has already made it, and ask your help for the other models such as enemies etc...?

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 10th Nov 2006 13:37
New screen.



Coins
HUD is basically there
Info points
First particles also in place.

Just waiting on the models now to really get a solid engine going! Now it's off to my driving lesson!

The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 10th Nov 2006 20:53
Sounds good. And more good news, I fixed the maya exporter like just now so I can export directly from maya! That means I won't have to animate in milkshape. (I'm much better at animating in maya) Anyway, good luck on your driving test. As for me, I'll be going to my rental house to film some green screen work

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 10th Nov 2006 21:21
Sounds ace!

The sooner you can get me the models the better
I'm planning on spending the next two days on this.

RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 10th Nov 2006 22:09
I dont wana intrude on The Crazy's work, its looking good. Just I've had a mesh laying around on my computer I made a while back, it looks a bit like you're picture. I worked with it a bit and came out with;




Its ~900 polygons, I dont have time to animate now (and probably wont ever :p), and it's not uv mapped, but if you want it Ill put up a download later tonight.

- RUC'

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 10th Nov 2006 23:01
RUCCUS, that looks great but I hope you'd understand if I work with the crazies one since he asked first?

I hope this is okay: the above model does look great though and thanks for taking the time!

RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 11th Nov 2006 00:32 Edited at: 11th Nov 2006 00:34
No problem, it was pretty rude of me to post it after the crazy had been working in the first place.

Goodluck with the game though, glad to see you chose to get back into the programming side of things .

Just a suggestion for your game; maybe have it when you jump on the platforms that are in the water, the platforms bob up and down a bit, like a bouyant object being dropped in the water. If you did that, you could get in a sort of super jumping system, where if the user jumps when the platform is at the peak of it's height, the user jumps higher than usual... If that makes sense :/

- RUC'

The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 11th Nov 2006 01:27 Edited at: 11th Nov 2006 02:52
Quote: "No problem, it was pretty rude of me to post it after the crazy had been working in the first place."


Not a problem dude. That's done in blender right? I love that renderer. Do you know what the actual renderer's name is? Or is it exclusive to that program?

[EDIT] I'ma start rigging and animation right now. Wish me luck (and I made the hat bigger)

[EDIT AGAIN] I've added some hair...


Attachments

Login to view attachments
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 11th Nov 2006 07:46
Finished rigging and animated a running/jumping sequence. I'll send it to your email. I hope .rar is okay.

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 11th Nov 2006 10:27
RUCCUS, I do know what you mean yes! I'll have a good think about how to do it and maybe add something like that in

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 11th Nov 2006 10:40 Edited at: 11th Nov 2006 10:41
http://www.lochnessfireplaces.com/day6.wmv

With the new model in. It's still early days yet, but hopefully you can see that it's coming along a bit. It also shows coin collecting, the Health bar etc... and info points in action.

[EDIT] Sorry about double post.

Coder#05
19
Years of Service
User Offline
Joined: 26th Oct 2005
Location: Denmark
Posted: 11th Nov 2006 11:17
Looks nice´
I think its a good idea,the one that RUCCUS came up with.
putting mailback on.


easy comes easy goes
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 11th Nov 2006 12:45 Edited at: 11th Nov 2006 12:47
hey ruccus, dont despair, ive written the engine to a plat-former already here if you want to expand it.
http://forum.thegamecreators.com/?m=forum_view&t=32563&b=6


nice work btw guys

Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 11th Nov 2006 14:03
Great game!

PS
How the heck do you get those vids so small?

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 11th Nov 2006 15:27
The FRAPS ones? Use Studio 9 with Windows Media export.

Same codec / settings as I use for the Milk Paton Show: 28mb for 20 mins of video with near CD sound

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 11th Nov 2006 16:46
Nice stuff dude, nice model and animation the crazy and nice lil platformer so far Drew.

The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 11th Nov 2006 18:10
Quote: "Same codec / settings as I use for the Milk Paton Show: 28mb for 20 mins of video with near CD sound"


Whoa! That's some good quality for the size. I've got studio 9 too. Anyway drew, I sent you an email with theupdated model you requested.

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 11th Nov 2006 18:14
Thanks man,
I will hopefully get it fully in tommorrow morning!

Doing a bit of web design and Milk Paton tonight though and then got a few things on tonight; otherwise I'd do it right now!

Dr Manette
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 11th Nov 2006 21:00
The model is looking sweet, Bizar Guy. The only gripe I have against it are the eyes. But hey, if it's good enough for drew!

Bio Fox...four guys, one computer, games like nobody's business. Join our forum: http://biofox.aceboard.com
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 11th Nov 2006 21:03
Yeah good job Bizar Guy

Roxas
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 11th Nov 2006 22:53
WTF are you talking about!? i cant see any bizar guy here..

Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 11th Nov 2006 23:14
Ha, yeah, the Crazy made that. I was going to be modeling, but the crazy made one really fast, so that's the one that will be used...


Please don't post in the thread my sig leads to.
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 11th Nov 2006 23:25
ya sorry about that

Dr Manette
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 12th Nov 2006 04:50
Oh, whoops, I meant the crazy . Same thing still applies, though.

Bio Fox...four guys, one computer, games like nobody's business. Join our forum: http://biofox.aceboard.com
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 12th Nov 2006 04:54
Thanks

Login to post a reply

Server time is: 2024-11-23 21:52:16
Your offset time is: 2024-11-23 21:52:16