Yes, I totally agree with you. In fact, I didn't explain my question correctly. I don't really want to know how to break the joint directly, it's not real as you say.
Your example with the door-hinge-doorframe is what I want. But instead of using a hammer (=another rigid body), I want to use a command (add force, set velocity...?) to simulate it. The hammer will produce a force and the joint will be broken... so what is this force applied by the engine to destroy the joint ?
For example, connect two rigid bodies with a fixed joint which has a break limit... then try to add a force or to move a box (with commands) to force the joint to be broken... My question is here : the PhyX joint is not affected
Coding is dangerous for health ...