Sounds cool.
Also here is the tutorial:
Using signs and not getting a blurred texture.
-Nathan.L
Signs, Its a common tool all of us use to create our segments and signs, we love signs to be honest, but when using signs it replaces our texture size, for example if I have a texture with the size of 756x756 although that is not a proper size, its reduces them to 512x512 depending if you have.
Now ingame with these brand new spanking segments our the texture is spoiled by the low resolution and blur.
All you need to do is go into the files of these segments and delete the DDS, FPSC Automaticly makes this DDS when testing ingame, so dont worry about it too much.
After that we get the original textures and place them in, now using our Painting tool we rename these textures and replace the one's signs made, now when we are inagame we can see better results then before.
Here are some results i got using 512x512 angaints a diffent size.
Now that these are replaced we now test our game and see the results.
Enjoy you're higher resolution textures in only around 52 clicks of the mouse.