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Code Snippets / Anyone Remeber my old themepark sim? it's gone open source...

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Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 10th Nov 2006 21:11 Edited at: 11th Nov 2006 17:59
Media:
http://download.rct3rc.net/Simulator.zip


Well i'll explain why i made it open source in a min. First here's the code:

Unworking version (Someone if you manage to get this to work then repost it) 250 lines:



Working Slightly behind version 122 lines:



Have fun I'll upload the media if anyone want's it


----
[start novel]
So why did i decide to make it open source?

Well kinda long story.

I just really decided coding wasn't my thing anymore after me and some friends spent a day just messing around down a village stream and just generally spending the whole day outside. So i've decided to do what i enjoy more and that's go out places more , See friends alot more , Cut down on pc alot. I'll still be posting here just in general chat and maybe post some feedback on other people's games
Do what you want with the code

Thanks
[/novel end]

Edit:Uploaded media see top of post

Zotoaster
19
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Joined: 20th Dec 2004
Location: Scotland
Posted: 10th Nov 2006 23:48
Nice of you to give it away. It's a bit messy, but I'm sure some people could make use of it. Oh by the way, there's no gui.dba there

Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 10th Nov 2006 23:52
Quote: "Nice of you to give it away. It's a bit messy, but I'm sure some people could make use of it. Oh by the way, there's no gui.dba there "


gui.dba is bluegui standard anyway

sorry bout it being a bit messy as well anyway have fun with the code and thanks for the comment

x1b
20
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Joined: 19th Sep 2004
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Posted: 11th Nov 2006 00:47
id like to see the media and run this with it.

Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 11th Nov 2006 01:14 Edited at: 11th Nov 2006 01:20
x1b uploading now if my router cut's off i'll do it tomorrow you do realise this is the basic world and 1 ride placement menu right? and not a full game?

edit:


http://download.rct3rc.net/Simulator.zip

Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 14th Nov 2006 22:20
Bump: any comments?

x1b
20
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Joined: 19th Sep 2004
Location:
Posted: 17th Nov 2006 16:17 Edited at: 17th Nov 2006 16:39
Thanks Chris. I'll be fussing with this after next weds. Studying for a final exam then back to porting Juxta Tempus to C++, at which point I'll be playing with your code for any idea's to integrate to mine. Though will be in C++, credit will still go to you.

And yes i'm very aware. More so it's extemely unrpg related. I've got some of my best idea's from some of the most unrelated projects.


[EDIT] Ok, nothing I could use for idea's but I just may add to this, make it a little more animated and rerelease it.

Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 19th Nov 2006 01:40
No Problem x1b have fun and good luck with the c++ as well I'll loook around for it when it's re released

Profit
18
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Joined: 19th Feb 2006
Location: United States
Posted: 19th Nov 2006 02:21
How could that code be useful? It's what, 150 lines of loading some models, positioning them.
Am I missing something?

common people are walking in line.

Mitsu Fly Ride.
Chris Franklin
19
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 19th Nov 2006 14:05
Quote: "Am I missing something?"


Yep the saving functions that are there the menus it's just the basic engine for people to complete if they Want to

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