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3 Dimensional Chat / Question about collision detection inside a 3D building.

Author
Message
Give it all you got
18
Years of Service
User Offline
Joined: 17th Nov 2006
Location: USA
Posted: 18th Nov 2006 02:54
I'm hoping this stuff will be easy to yall. What I want to know does DarkBasic Professional provide collision detection inside a 3D model building with 3D characters interacting inside the building. I want a straight answer on this subject. Either DB don't do a good job at collision detection or it does a great job at it. If nobody knows this answer for sure, can you direct me to the right person that knows about this stuff. The link of the building is below. Thanks...

http://www.turbosquid.com/FullPreview/Index.cfm/ID/173860

CMC
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 18th Nov 2006 06:04
Just to warn you that model wasn't built to be in a game engine, it would probably run at an awful frame rate, and none of the windows would be transparent, and none of the doors would work.

TEH_CODERER
21
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 18th Nov 2006 10:46
DB can do collision but it is slow and not always accurate. As anyone else will tell you, use Sparky's dll. Super fast, all the features you need and really easy.

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