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2D All the way! / mirror question for DBC

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Gamedesign er20
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Location: The one place you would never look...
Posted: 19th Nov 2006 02:44
is it possible to use the mirror command during the main loop in DBC without the sprite getting all glitchy?

Cocacola and Pepsi aren't that differnt. Deal with it.
Grog Grueslayer
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Playing: Green Hell
Posted: 19th Nov 2006 03:46
Do you have some code where the sprite gets glitchy?
Gamedesign er20
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Joined: 30th Jun 2006
Location: The one place you would never look...
Posted: 19th Nov 2006 04:56
Quote: "Do you have some code where the sprite gets glitchy? "


if by that you mean do I have an example of it happening, then yes, I do.

P.S. What i mean is, is there a way to press a button so the image will mirror, even when the button is continuously held down it stays on that mirrored side and does not keep on switching back and forth really fast looking glitchy.

Cocacola and Pepsi aren't that differnt. Deal with it.
Grog Grueslayer
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Playing: Green Hell
Posted: 19th Nov 2006 11:35
You can add a switch so it toggles on/off. 0=Mirror Off 1=Mirror On

Gamedesign er20
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Joined: 30th Jun 2006
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Posted: 19th Nov 2006 16:32
Thanks Grog Grueslayer. That's what I was talking about.

Cocacola and Pepsi aren't that differnt. Deal with it.
Grog Grueslayer
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Joined: 30th May 2005
Playing: Green Hell
Posted: 19th Nov 2006 22:29
Np.

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