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ZomBfied
23
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Joined: 2nd Oct 2002
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Posted: 24th Apr 2003 19:51
Did you make your code unreadable on purpose so people wouldn't copy it or was there some other reason? Great game btw.
hexGEAR
23
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Joined: 3rd Nov 2002
Location: Naytonia
Posted: 24th Apr 2003 20:00
wow man, reading that code hurts my eyes!

everyday of life is a new chapter that has already been fortold but is up to the soul to capture.
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 24th Apr 2003 20:39
i take it you guys would like to see an expanded and commented version of the code?

i'm not gonna do it, but if you do then i might con my brother into taking a quick look ...

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
MrTAToad
23
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 24th Apr 2003 21:32
Raven - I'm shocked!

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
ZomBfied
23
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Joined: 2nd Oct 2002
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Posted: 24th Apr 2003 21:53
Nah, I was just impressed that YOU could read it. Its like a 20 line entry...

Here's the aptly named function "f8"

Hamish McHaggis
23
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 24th Apr 2003 21:55
I'm surprised this didn't win something!!!!!!!!

Why the hell'd you ask me for crying out loud!?!

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 24th Apr 2003 22:22
like the John Carmack, unreadable code award?

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
OzBot
23
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Joined: 24th Feb 2003
Location: Sweden
Posted: 24th Apr 2003 22:39
Yem man thats a mess, but it's his code so it make sense to him..
Hamish McHaggis
23
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 24th Apr 2003 22:40
The game wasn't judged on the code I don't think!

Why the hell'd you ask me for crying out loud!?!

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
hexGEAR
23
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Joined: 3rd Nov 2002
Location: Naytonia
Posted: 24th Apr 2003 22:44
i don't think he coded it like that, he finnished coding the game then combined everything like that, he would be able to make sense of that ('cus he wrote it ) but not much

everyday of life is a new chapter that has already been fortold but is up to the soul to capture.
OzBot
23
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Joined: 24th Feb 2003
Location: Sweden
Posted: 24th Apr 2003 22:51
ZomBfied
23
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Joined: 2nd Oct 2002
Location:
Posted: 25th Apr 2003 00:54
He should totaly win something extra for that. It's friggin' beautiful.

Richard Davey
Retired Moderator
24
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 25th Apr 2003 16:10
Ripped graphics = no go in the prize department, otherwise I agree, it's a quite awesome game.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
ZomBfied
23
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Joined: 2nd Oct 2002
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Posted: 25th Apr 2003 19:48
No I mean the code!

ZomBfied
23
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Posted: 25th Apr 2003 21:24
I mean he should get a prize for most unreadable code...

Jonny_S
23
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Joined: 10th Oct 2002
Location: United Kingdom
Posted: 26th Apr 2003 02:04
hehehe yeh it was a good game, but is there only one level, I mean that one level was good... but 1 level! hehehe and the electric water twas unbeatable took me about 20 attempts

CURRENT PROJECT - FIGHT OF THE CENTURY VIST
http://www.freewebz.com/supermonkeysmansion
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 26th Apr 2003 02:19
lmao... ya know there was a switch in the middle that you shot and it turned off the leccy right? hehee

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 26th Apr 2003 03:38
which game is this? lol I haven't checked out any of them!

I haven't had time, I'm busy working on the school play, and get home 5 hours after school ends every day. BTW- If anyone wants to fly to Toronto and see Neil Simon's "Rumors" come right along!

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 26th Apr 2003 04:42
Oh lol, I see, I'd say 80% of that stuff is ripped straight from Half-Life...

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 26th Apr 2003 04:54
other 10% from Doom, and a few models from jDoom
but on the plus side the code is just extreme

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
ZomBfied
23
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Joined: 2nd Oct 2002
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Posted: 26th Apr 2003 21:06
Hahah Yeah totally. You know you should use a camera smooth function... here's an example..

Jonny_S
23
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Joined: 10th Oct 2002
Location: United Kingdom
Posted: 26th Apr 2003 23:41
Yeh I saw the switch but a box was blocking it, so I had to jump across and move the box, thats the bit I couldnt do.

CURRENT PROJECT - FIGHT OF THE CENTURY VIST
http://www.freewebz.com/supermonkeysmansion
HenriqueLuna
23
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Joined: 28th Sep 2002
Location:
Posted: 27th Apr 2003 01:19
sorry , I do not understand English .

in general way .........
thankful for your(all) compliments.
And also mainly for the criticize.
==========================
Observation :
RapscaLLion , (erro, not 80% ) , Half-life = 5 %
Raven , (also erro, not 10%) , DooM = - 0.2% : ) )

==========================
To zomblied :

using the simple logic , You it opened (it created) this “page” , but the symbol “ ? “ , I deduce that you this asking something directly to me , am I Correct ? : |

if it’s the case , can write in this mail : [email protected] ( The Animal )

===========================

obsevation 2:
for equipment difference it presented some problem deformation from model or texture(sprites ) ???? ,any error in general ????



thank , thank , thank you very much (all).
Happy Christmas for all ...!

Ass.: Henrique Luna (The Animal ) , Brazil

rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 27th Apr 2003 22:40
Erm... there was one room near the beginning that was almost completely ripped from half life, textures and sounds.

If you are having trouble speaking english, try speaking in your native language, maybe someone can translate.

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 27th Apr 2003 23:05
Bloody hell!

That is the most amazing source code I have ever seen - and it compiles!

How the hell did you manage to keep track of what you were writing Henrique?

I couldn't have made it more obfuscated if I had written it in trefunge!

Current Project: Retro Compo. Entry.
Rob K
Retired Moderator
23
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Location: Surrey, United Kingdom
Posted: 27th Apr 2003 23:09 Edited at: 27th Apr 2003 23:17
Here is the source code in expanded format (get the 5-minute-botch-job-expander from the 20 line challenge pages)

Apologies for the fact that the code isn't indented 100% correctly, there are still a few bugs in the VB source code that deals with indentation.

Mind you I hate the way that variable names have been done in this code. Just to save typing they write stuff in shorthand, sigh. However, this compo. isn't judged on the written quality of your source code, so I guess it doesn't really matter. I am surprised that there was only one comment in the entire piece though, not even any in Brazilian.

Current Project: Retro Compo. Entry.
rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 27th Apr 2003 23:14
wow, over 2500 lines

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 27th Apr 2003 23:18
I swear that the code could be made quite a bit shorter, but I haven't got the time to try right now.

Current Project: Retro Compo. Entry.
MJ Tupix
23
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Joined: 23rd Apr 2003
Location: Brazil
Posted: 28th Apr 2003 06:57
Animal, não se estresse com o pessoal, seu jogo realmente ficou muito bom, merecia ter ficado entre os 12, uma prova de que realmente é bom foi ele ter ficado entre os 7 mais baixados nas primeiras 24h, acho que isto por si só já vale mais do que qualquer premiação.
Quanto ao código, que vc pode ter deixado assim até de propósito, não é o mais importante que ele esteja lindo, mas para programar auxilia muito, muito mais se eles estiver legível, de fácil interpretação, endentado e com nome de variáveis e funções amigáveis (mesmo que o nome fique grande). E não auxilia apenas os outros, auxilia primeiramente vc mesmo, que pode ter uma visão mais clara do seu código e facilita demais o debug ou na implementação de novas funcionalidades, falo isto com conhecimento de causa, já programo a mais de 8 anos.
Parabéns novamente pelo seu jogo, vc tem talento, no que precisar de ajuda para lapidar este talento pode contar comigo.

Abraços.

Obs.: E deixa o pessoal que quiser enteder isto que corra atrás, só a gente que se mata para ler e escrever em inglês...

Tupix team
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 28th Apr 2003 07:32
unfortunatly my spanish isn't upto scratch...
however gotta say that for such a short development time i'm impressed
don't think anyone was against you're abilities here - just that alot of the media seemed to be borrowed, which is really why Rich disqualified your entry.

and you maynot have grand english, but neither do alot of the kids on the site so don't worry about it

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
MJ Tupix
23
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Joined: 23rd Apr 2003
Location: Brazil
Posted: 28th Apr 2003 16:59
Raven, it´s portuguese...

Tupix team
Shadow Robert
23
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 28th Apr 2003 21:30
lol well its not exactly hugely different... and i know about the same of that too (which isn't enough)

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 29th Apr 2003 05:14
Maybe it isn't your spanish lol

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
HenriqueLuna
23
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Joined: 28th Sep 2002
Location:
Posted: 29th Apr 2003 10:44
ÔÔÔÔ ANIMAL !!!!!(tupix) , thank you .... , ou melhor !!! : ))) , obrigado a te pelo seu elogio ,infelizmente n vi seu game ,tive problem no BPS .
my maquina é desgraça (fraco ,antiga)=P-III 500 mhz ,,128 RAM ,8 video.

Tupix , me faz um grande favor......

Translates this “ bagaça ” here ...... : ) , o q vc achar q deve (need)

Bloody hell!
That is the most amazing source code I have ever seen - and it compiles!
How the hell did you manage to keep track of what you were writing Henrique?
I couldn't have made it more obfuscated if I had written it in trefunge!

What it means “ DEBUG “ ???

======================================

you again ........,
RapscaLLionnnnnn , your animal craze....!!!!! , I give up...... , You won.... 0> my game =80% from Half-life.

Obs.= it’s good for not opposing craze ( I`m playing RapscaLLion ) ...) , (+/-).....p

============================================

my code !!!!! , my code !!!!!, my code !!!!!
I do not know because of the drama.................

I always sent to Lee B.( never it complained )
I also sent to Guy Savoie( also never it complained )

But In briefing...... , I will come back to program The Game ( “DooM 6667” , “Agora ou Nunca2(now or never 2) , multiplay “ ou “F1-2005 (also multiplay )” , and Certainly I will to make code well more legible for all my new friends : )))))))).

Ok !!! , everything clarified !!!!

Obs = I am happy for being participating of this forum ; ))))))))

Hapyy ,happy ,happy christmas for ALL !!!.

Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 29th Apr 2003 18:57
Henrique,

"Debug" means fixing problems in your code. For example, if you have something not working, and you then fix it, that is debugging.

Current Project: Retro Compo. Entry.
rapscaLLion
23
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Joined: 29th Aug 2002
Location: Canada
Posted: 30th Apr 2003 15:54
And it isn't christmas, but I'm glad your happy

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
kfoong
23
Years of Service
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Joined: 28th Jan 2003
Location: Australia
Posted: 30th Apr 2003 16:07
what game are you all talking about? where can you get it?

--------
http://www.stellarblue.vze.com/
kfoong
23
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Joined: 28th Jan 2003
Location: Australia
Posted: 30th Apr 2003 16:08
anyway 2500 lines is not much. I did about 1100 in two weeks . how long did it take to make this game?

--------
http://www.stellarblue.vze.com/
APEXnow
Retired Moderator
23
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Joined: 15th Apr 2003
Location: On a park bench
Posted: 30th Apr 2003 19:34
kfoong, Retro entries under Support, find Doom 6666. Awesome code!!!

"Man who looses key to woman's appartment...... He get no nookie" - A wise chinese man.

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