Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Lighting Help

Author
Message
FPenguin
18
Years of Service
User Offline
Joined: 22nd May 2006
Location:
Posted: 21st Nov 2006 19:29
Hi,

I created a 3d hallway and put it into my game however when I run the program the bottom of the hallway is lit up as if there were a light shineing on it. If I flip the hallway over the part that is on the bottom is lit. All the other sides look light there is light reflecting on it but they are dark. Is there some kind of global light or something that is lighting my object up. It is saved as a .x file.

Thanks

Flynpenguin
Vampiric
18
Years of Service
User Offline
Joined: 30th Oct 2006
Location:
Posted: 22nd Nov 2006 17:36
there is a global light called ambient light use

to make sure that your lightmaps show through

All bow down to evil
FPenguin
18
Years of Service
User Offline
Joined: 22nd May 2006
Location:
Posted: 22nd Nov 2006 19:12
I tried it but it didn't change anything. I can put my code on here but all I've done is load the object so it seems pointless. I havn't modified it in any way. I have no idea but I added a screen shot so you can see what I'm talking about. The bottom of the hallway is all lit up for no apparent reason.

Flynpenguin

Attachments

Login to view attachments

Login to post a reply

Server time is: 2024-11-26 08:54:20
Your offset time is: 2024-11-26 08:54:20