Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / X file Exporter For 3DS Max 9

Author
Message
mickeyb
18
Years of Service
User Offline
Joined: 1st Jan 2006
Location:
Posted: 21st Nov 2006 20:48
X file exporter for 3dsmax version 8 & 9 which properly
exports geometry and animation under many situations where
the SDK exporter or PandaSoft exporter do not.


Go to This Site:


http://www.mindcontrol.org/~hplus/graphics/kwxport-setup-max9.exe

Attachments

Login to view attachments
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 21st Nov 2006 21:09 Edited at: 21st Nov 2006 21:09
Yep, I tried it, and it ALMOST works for exporting characters for FPSC. But inevetibly a few verts don't get weighted properly and the character comes out in a semi-sitting position.

If anyone else has gotten this one to work I'd like to know. In the meantime I'll wait for a new version of Panda.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com

Login to post a reply

Server time is: 2024-11-25 10:21:26
Your offset time is: 2024-11-25 10:21:26