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Newcomers DBPro Corner / terrain and buildings

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the master of all
18
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Joined: 15th Apr 2006
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Posted: 22nd Nov 2006 20:17
hi, i whant to no how i would set up collision for a terrain and a few buildings. note that theas buildings are seperate x files and thhe terrain is a hieghtmap, pleas help me i am very new to codeing and just got the grasp after a long time. also what i whant to no is would theas be easyer that having it all in one x file
Bozzy
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Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 22nd Nov 2006 21:04
It would probably be easier to set up collision for 1 object. However, Im not sure, but i think it would work better if you seperately put collision for different objects.

Bozzy
the master of all
18
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Joined: 15th Apr 2006
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Posted: 23rd Nov 2006 14:56
ok but im a total noob just purchased dbpro, i need the easyist way
Vampiric
18
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Joined: 30th Oct 2006
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Posted: 23rd Nov 2006 17:22
look for sparky's dll on dll board and look at the example or wait for WORLD to inlcude collision if your lazy

All bow down to evil
dark donkey
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Joined: 4th May 2006
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Posted: 23rd Nov 2006 17:49
if u whanan terain as a seperate object try advanced terrain

Daemon
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Joined: 16th Dec 2005
Location: Everywhere
Posted: 24th Nov 2006 01:13
If you use sparky's dll it is no more difficult having the world as separate objects, since you would just assign them all the same collision group. Sparky also was kind enough to make examples of how to use his dll. It is the easiest way to apply collision to a game which I know of, and it also works very well.

the master of all
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Joined: 15th Apr 2006
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Posted: 24th Nov 2006 12:56
does any one no wer ther is a tutorial on sparkys collision dll
Vampiric
18
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Joined: 30th Oct 2006
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Posted: 24th Nov 2006 19:19
when you download the dll you get the tutorials with it in the zip

All bow down to evil

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