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Dark GDK / Sliding Collision

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G Man
20
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Joined: 17th Nov 2004
Location:
Posted: 23rd Nov 2006 06:28
Here is my standard sliding collision routing converted to VB.Net & DarkGDK.Net:



Intel Pentium 4, 3.4GHz, 1280MB RAM, NVidia Quadro FX3000/256MB, 240GB HD, XP Pro

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Underdue
19
Years of Service
User Offline
Joined: 20th Aug 2005
Location:
Posted: 29th Nov 2006 15:50
This Snippet is awesome! It works great. I have a few questions; First off, I am a little confused. What are the down sides of sliding collision? Since DarkGDK.Net is fairly new; there are few physics/collision plugins that actually work; is there a alternative solution rather than sliding collision?

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